Change the light on the terrain
by Mike Henry · in Torque Game Engine · 05/14/2006 (1:26 pm) · 3 replies
I have three questions about adjusting terrain:
How do I change the light on the terrain? I want to brighten it up a little.
How do I change the tile size of the Detail texture? I want the details smaller.
If there are 256 WU per grid square then what does SquareSize of 8 actually refer to?
How do I change the light on the terrain? I want to brighten it up a little.
How do I change the tile size of the Detail texture? I want the details smaller.
If there are 256 WU per grid square then what does SquareSize of 8 actually refer to?
About the author
Engineer technician in electronics plant. Plus part time map software and trailguide author and photographer.
#2
05/16/2006 (8:34 am)
That makes a lot more sense. The 3D G.P.A.i.O. book says a square is 256 inches, but I thought I read in this forum that it's 8 meters, which is close to the same size.
#3
05/30/2006 (4:33 pm)
You can use bumpmaping at the TerainBlock settings in the mission editor to get the terain looks better and to get beter looking colors for terain you need the TLK(TorqueLightingKit)
Torque Owner Ben R Vesco