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Getting Started tutorial works on Windows, crashes on Mac

by Nikhil Haldar-Sinha · in Torque Game Engine · 05/10/2006 (7:27 pm) · 6 replies

I'm going through the Getting Started tutorial. It works fine on Windows XP. I try it on my MacBookPro (just OSX, no duel boot or anything fancy), and it crashes. It crashes when I click on the drop down of the gui editor, and when I enter the game. It crashes while my character is dropping from the sky onto the land. The gui editor worked fine until I started editing the scripts. Now I've removed all the script that i added, and it still does it.

It was crashing on my mac, so I sent the entire GameOne folder to my windows machine, and it worked. Then I sent it back to my Mac machine, and it still crashed.

Has anyone else encountered this problem?

Thanks.

-Nick

#1
05/10/2006 (9:38 pm)
I've seen some strange behavior doing cross platform myself. I'm doing it in reverse, though. I have it working on the Mac (my dev box; PowerBook), and trying to get it up on my wife's XP laptop.

My problem was related to script handling and binaries.

Script handling: The Mac side seems a little more forgiving than XP.
Bins: A .ter file was really screwing things up. This may have been more of a CVS issue, though.

I've suspended getting it to work on XP for now, since I'd rather have something working decently on the Mac so I could at least get some images up for snapshots, and get some ideas from others.
#2
05/16/2006 (4:33 pm)
@Nikhil: Please post the crash logs, along with a reference to exactly which Getting Started tutorial you were using.
The crash logs will really help to track down the issue.

/Paul
#3
05/21/2006 (11:41 am)
I'm using the GettingStarted.pdf that's in the example directory.

Here's my log. It's pretty long, with lots of errors in it. I'm pretty shocked that these errors didn't occur on Windows. I think I should note that I'm using a macbook pro. Should the installer that I downloaded still work correctly? Speed isn't an issue, as I'm just starting.

www.cis.upenn.edu/~nikhilhs/console.log
#4
05/22/2006 (1:32 pm)
I had a similar problem. Re-compiled and it worked fine.
#5
05/30/2006 (4:45 pm)
Recompiling fixes the problem. Thanks.
#6
05/31/2006 (3:58 am)
Has anyone tried recompiling under XCode 2.3?