Game Development Community

Vehicle Collision?

by Stephen · in Torque Game Engine · 05/04/2006 (12:32 am) · 1 replies

I have vehicles in my game and I would like to know how to get the vehicles to push the players. In the collision function I have it where if the vehicle is going so fast and hits the player, the player gets killed. But if the vehicle is going slow and a player gets in front, the vehicle can push the player out of the way.

And how can I make it where if the vehicle hits a tree or something like another vehicle it takes on damage going at a set speed?

Thanks

#1
05/04/2006 (3:46 am)
Look for the function applyimpulse

link

The damage based on speed is already implemented
Check the TDN here

// Object Impact Damage (uses DamageType::Impact)
    collDamageThresholdVel    = 23.0;
    collDamageMultiplier      = 0.02;