Game Development Community

Current head issues (two in total)

by Skylar Kelty · in Torque Game Engine Advanced · 05/03/2006 (1:29 pm) · 2 replies

1) Slower than usual (4 or 5 fps):
AMD X2 4400
GeForce 7800gs
1gig ram
The release build is as slow as the debug build:
vc8

2)

EDIT: 2nd problem was my gamma settings changed by the advanced options dialogue in TGE!

#1
05/03/2006 (11:50 pm)
Additional ones....

1) Horrible performance with more than a couple of player models on the screen (it's not the models I ported our entire project back to TGE and used the same models and didn't get it).

2) None of the replicators work networked, they only work server side on a client and server setup.

3) Interior lighting looks awful when not facing directly into the sun. Sunlight in general is pretty poor.
#2
05/04/2006 (9:01 am)
Another One :

Multiple objects with TranslucentZwrite=true materials seems to disapear. I explain : I Try to put some grass objects with translucentZwrite materials and far grass do not render. Grass in front of camera, render correctly, but where alpha = 0 in the texture, it render terrain, sky or water colors, instead of objects behind the transparent one.