Game Development Community

New Level

by JG Scribbles · in Marble Blast · 04/08/2006 (8:05 am) · 13 replies

I made a new level, it is called Across the Fruited Plain. it uses one custom interior, xmasstree. you need it to play the level. so here it is. post comment please.

#1
04/08/2006 (8:07 am)
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

new ScriptObject(MissionInfo) {
desc = "Pick the fruit and deliver it to the hut.";
goldTime = "60000";
level = "132";
name = "Across the Fruited Plain,";
startHelpText = "Pick the fruit.!";
artist = "Joe Garner";
type = "Custom";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.3";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0005";
cloudSpeed2 = "0.001";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.900000 0.900000 0.900000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "~/data/skies/sky_day.dml";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569861149077900047473967104.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160049016675429178998259712.000000";
locked = "true";
};
new Sun() {
direction = "0.544508 0.439467 -0.714409";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
scale = "1 1 1";
position = "0 0 0";
rotation = "1 0 0 0";
locked = "true";
};
new SimGroup(CheckPoints) {
};
new InteriorInstance() {
position = "40.4304 12.2892 599.193";
rotation = "1 0 0 180";
scale = "1 1 1";
interiorFile = "~/data/interiors/intermediate/skyscraper.dif";
showTerrainInside = "0";
};
new ScriptObject() {
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "3518";
bonusTime = "0";
};
new ScriptObject() {
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "1713";
bonusTime = "0";
};
new ScriptObject() {
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "4051";
bonusTime = "0";
};
new ScriptObject() {
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "1713";
bonusTime = "0";
};
new ScriptObject() {
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "5011";
bonusTime = "0";
};
new StaticShape(StartPoint) {
position = "111.416 20.059 499.743";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StartPad";
};
new ScriptObject() {
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "2339";
bonusTime = "0";
};
new InteriorInstance() {
position = "35.2741 31.312 503.993";
rotation = "1 0 0 0";
scale = "0.5 2 10";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "53.7362 19.8342 497.968";
rotation = "1 0 0 0";
scale = "0.5 0.5 2";
interiorFile = "~/data/interiors/beginner/training_time.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "37.9113 34.5759 504.193";
rotation = "1 0 0 0";
scale = "2 0.5 10";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "37.1664 18.7349 504.218";
rotation = "1 0 0 0";
scale = "2 0.5 10";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "47.2826 33.7472 504.193";
rotation = "1 0 0 0";
scale = "0.5 2 10";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "36.6859 60.0305 527.435";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "25.7925 37.9236 506.343";
rotation = "1 0 0 0";
scale = "4 4 4";
#2
04/08/2006 (8:07 am)
InteriorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new StaticShape(EndPoint) {
position = "42.1187 25.7407 499.593";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "EndPad";
};
new InteriorInstance() {
position = "92.3195 86.5947 527.576";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-31.6464 36.5427 528.235";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "39.3886 -18.1237 528.235";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "76.848 -4.09546 528.635";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "76.1909 16.6216 409.943";
rotation = "1 0 0 0";
scale = "0.25 0.25 0.25";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Shell.ogg";
description = "AudioMusic";
preload = "0";
};
new Item() {
position = "106.281 81.8994 509.593";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "95.1843 -2.90031 509.038";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItemBlue";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "58.1931 -14.5722 507.432";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItemRed";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-12.8843 35.2556 508.195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItemBlack";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "54.1533 58.0282 514.055";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItemGreen";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "105.98 80.4702 500.691";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "56.2222 58.9725 500.183";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "96.3843 -3.53381 501.458";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "58.9249 -17.7064 501.009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-12.1101 33.0177 500.064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
};
//--- OBJECT WRITE END ---
#3
04/08/2006 (9:16 am)
Could you please tell us where to get xmastree.dif?

Thanks.
#4
04/08/2006 (1:31 pm)
You get it from the level " Christmas Tree " by Marbleman.
it is in the archive.
could you tell me if the level is good.


Thanks.
#5
04/08/2006 (3:44 pm)
Review by Matan

Across the Fruited Plain -

Fun Factor - 9 out of 10
Creative reuse of MBG parts - 8 out of 10
Challenge - 8 out of 10
Thought Factor - 7 out of 10
Overall Score - 8 out of 10.

General Comments:
Across the Fruited Plain is a medium sized map, consisting of 5 christmas trees, 5 gems and 5 super jumps. Each super jump is next to a tree and below a gem. The player has to use these super jumps in order to make it to the gems (obviously). Once all gems were taken, the player has to go into a hut where he can find the finish. Across the Fruited Plain is an original, creative level, that features an easy gold time of 60 seconds. The level doesn't have InBound Triggers, but they're not necessary in this kind of a level.

Personal Comment:
I liked the level due to its simplicity and originality; its simple gold time is great for all kinds of marblers and this time I didn't have to worry about InBound Triggers. I found that the other side of the map has the Skyscraper building as well as 'Earth' from the level 'Around the World in 30 Seconds'.

I would like to note that people without the Christmass tree interior will not experience any troubles if they delete these parts from the .mis file, because then you will just need to catch super jumps and use them to get the gems. Notice that it does ruin the idea of the level.

Also, I thought that the level could've been done better. You had the 'Earth' interior, why not scale it down so it just looks like a fruit. Perhaps add more gems? Why not add an InBound Trigger? These three things that were overlooked upon are the ones that brought down your score since they weren't there. The idea was good, but has a feeling of incompleteness when it's presented to the player. The hut was a good idea, however.
#6
04/08/2006 (4:45 pm)
I finally found the right scale for the fruit/world. i added them in the new version. i wont add anymore gems because i made it for less experienced players.i don't know how to make an in-bound trigger, so i couldn't add one. if you like this level, you should try another level i made called "The Cave" these are both easy levels but i think they have cool themes.

Thanks for the compliments Matan.

here is the new version.
#7
04/08/2006 (4:46 pm)
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

new ScriptObject(MissionInfo) {
desc = "Pick the fruit and deliver it to the hut.";
name = "Across the Fruited Plain,";
level = "128";
artist = "Joe Garner";
startHelpText = "Pick the fruit.!";
goldTime = "60000";
type = "Custom";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.3";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0005";
cloudSpeed2 = "0.001";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.900000 0.900000 0.900000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "~/data/skies/sky_day.dml";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569861149077900047473967104.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160049016675429178998259712.000000";
locked = "true";
};
new Sun() {
direction = "0.544508 0.439467 -0.714409";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
scale = "1 1 1";
locked = "true";
position = "0 0 0";
rotation = "1 0 0 0";
};
new SimGroup(CheckPoints) {
};
new InteriorInstance() {
position = "40.4304 12.2892 599.193";
rotation = "1 0 0 180";
scale = "1 1 1";
interiorFile = "~/data/interiors/intermediate/skyscraper.dif";
showTerrainInside = "0";
};
new ScriptObject() {
bonusTime = "0";
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "3518";
};
new ScriptObject() {
bonusTime = "0";
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "1713";
};
new ScriptObject() {
bonusTime = "0";
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "4051";
};
new ScriptObject() {
bonusTime = "0";
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "1713";
};
new ScriptObject() {
bonusTime = "0";
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "5011";
};
new StaticShape(StartPoint) {
position = "111.416 20.059 499.743";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StartPad";
};
new ScriptObject() {
bonusTime = "0";
time = "0";
gemCount = "0";
penaltyTime = "0";
powerUp = "0";
pad = "2339";
};
new InteriorInstance() {
position = "35.2741 31.312 503.993";
rotation = "1 0 0 0";
scale = "0.5 2 10";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "53.7362 19.8342 497.968";
rotation = "1 0 0 0";
scale = "0.5 0.5 2";
interiorFile = "~/data/interiors/beginner/training_time.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "37.9113 34.5759 504.193";
rotation = "1 0 0 0";
scale = "2 0.5 10";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "37.1664 18.7349 504.218";
rotation = "1 0 0 0";
scale = "2 0.5 10";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "47.2826 33.7472 504.193";
rotation = "1 0 0 0";
scale = "0.5 2 10";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "36.6859 60.0305 527.435";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "25.7925 37.9236 506.343";
rotation = "1 0 0 0";
scale = "4 4 4";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new StaticShape(EndPoint) {
position = "42.1187 25.7407 499.593";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "EndPad";
};
new InteriorInstance() {
position = "92.3113 86.6038 527.576";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-31.6464 36.5427 528.235";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "39.3886 -18.1237 528.235";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "76.848 -4.09546 528.635";
rotation = "1 0 0 0";
scale = "0.5 0.5 0.5";
interiorFile = "~/data/interiors/xmastree.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "86.3909 -3.7784 504.743";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new Item() {
position = "-12.1101 33.0177 500.064";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "106.281 81.8994 509.593";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "95.1843 -2.90031 509.038";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItemBlue";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "58.1931 -14.5722 507.432";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItemRed";
collideable = "0";
static = "1";
rotate = "1";
#8
04/08/2006 (4:47 pm)
};
new Item() {
position = "-12.8843 35.2556 508.195";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItemBlack";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "54.1533 58.0282 514.055";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItemGreen";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "105.98 80.4702 500.691";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "56.2222 58.9725 500.183";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "96.3843 -3.53381 501.458";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "58.9249 -17.7064 501.009";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Shell.ogg";
description = "AudioMusic";
preload = "0";
};
new InteriorInstance() {
position = "93.9519 -0.514937 504.56";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "96.3843 -5.05085 504.566";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "94.5062 -9.54773 504.384";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "58.5249 -18.6448 504.524";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "52.035 -14.1432 503.024";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "48.6214 -19.6629 505.574";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "55.4559 -22.6666 507.961";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-15.9297 31.5232 508.098";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-13.5604 35.6738 510.223";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "89.2457 -0.114937 513.541";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-15.6402 39.1091 512.535";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-20.5325 35.7492 513.557";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "47.3187 57.2024 509.241";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "49.4773 62.364 512.221";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "54.1066 57.8832 512.902";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "104.752 81.7628 507.798";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "51.9558 55.2542 507.617";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "102.411 84.4611 506.126";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "110.183 85.9207 511.522";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "106.814 88.3491 517.298";
rotation = "1 0 0 0";
scale = "0.02 0.02 0.02";
interiorFile = "~/data/interiors/intermediate/aroundtheworld.dif";
showTerrainInside = "0";
};
};
//--- OBJECT WRITE END ---
#9
04/08/2006 (7:20 pm)
" "The Cave" these are both easy levels but i think they have cool themes. "
Great, can you send it to me?

Matanv2@walla.co.il

BUT:

IF THE CAVE USES THE ROCK INTERIOR THAT SOLO CREATED (WHICH IS FOR MAC USERS ONLY), I WON'T BE ABLE TO PLAY THIS LEVEL (I'M USING WINDOWS)!!!!!
#10
04/08/2006 (7:48 pm)
I'll post a Window version of the interior.
#11
04/08/2006 (7:56 pm)
Ratings Revised:

Across the Fruited Plain -

Fun Factor - 9.5 out of 10
Creative reuse of MBG parts - 9 out of 10
Challenge - 8.5 out of 10
Thought Factor - 9.5 out of 10
Overall Score - 9.125 out of 10.

Personal Comment:
I liked the idea of the fruit and in one point the gem was close to the 'fruit' so it added for the challenge because it required the player not to hit that 'fruit'. The placing was nice but since it's an easy level, it was great.
There was much more thought and great reuse of MBG parts. All scores went up quite nicely and it shows. A very recommended level from me :)
#12
04/08/2006 (8:32 pm)
I just played 'Across The Fruited Plain,' and before I write my review and rate it I would like to make a few comments about it's creator. These comments will help put my ratings in perspective.

Comments:

I give tremendous credit to Joel, who, when he sets out to do something, does it!no matter what the obstacles. Joel asked me to make a grassy area, 'trees and fruit' for his level which I was unable to schedule time for, so I suggested he use RSSmith's plain and MarbleMan
#13
07/11/2009 (6:03 pm)
totalysuper@hotmail.com