Game Development Community

Torque plus moblie consoles

by Tom · in Hardware Issues · 03/31/2006 (2:28 pm) · 4 replies

Hi,
i was wondering if anyone knows of any sdks, fior any mobile device (such as ds, psp, etc) that would enable someone with no budget to port tge games (like the ones that you made yourself) to it so that you can play it without having to change any or very littel core code. idealy it would be if any linux systems would be there and then tge would then just be puit onto it.

any clues?

#1
03/31/2006 (2:32 pm)
Not without a SDK license for the system (which is costly for the PSP and DS), nor without creating a platform layer for the device itself.
#2
04/02/2006 (5:37 am)
You can probably build Torque for the GPX2, its completely linux based.
#3
04/02/2006 (5:36 pm)
What about if dslinux (linux for the ds) comes out, does anyone think that one cou;ld use torque then on the ds??? since i think ti would use an openGL enviroment
#4
08/16/2008 (8:45 pm)
This might be way different than what you had in mind... i'm guessing you were just interested in creating your own software, not another portable device...
but depending on how large you want your portable game to be, you could just make a linux game then built the smallest PC possible with a mini-itx motherboard. i've those things crammed into the smallest cases.
they're too large to put into a game boy, but if you have one of those old 5" PSone screens, you can put the board behind the screen and the controls off to each side (like the original GBA or game gear).
biggest problem is battery power. you'd probably have to mod the screen with LEDs to make it more energy efficient.

here's the site for the motherboards

here's an article about building protable game consoles