Little newbie question
by Sidney "Nekusagi" Ferreira · in Torque Game Engine · 03/03/2006 (11:16 am) · 15 replies
I know i sounds a bit stupid, but, I saw that Torque engine can be used in 3D MMO (and god it looks good [btw, I loved the demos :p]), but, would work in a sprite-based 3D MMO (example Ragnarok Online)?
#2
03/04/2006 (5:34 pm)
Mmm... where can I find the meaning of this DTS, DSQ, RTS, TGB and Isometric? O.O
#3
RTS well thats just Real-time-Stratgy which is another Torque engine, for top-down. uh command and conquer type games. TGB is Torque Game Builder.
You could use or modifiy the engine in code or script to do just about any thing you want. once you own the code.
03/04/2006 (6:51 pm)
Those terms are just abbreviated Sidney :) DTS is the type of object format that Torque 3D engines uses for its models. DSQ is the file format for the animation sequences.RTS well thats just Real-time-Stratgy which is another Torque engine, for top-down. uh command and conquer type games. TGB is Torque Game Builder.
You could use or modifiy the engine in code or script to do just about any thing you want. once you own the code.
#4
TGB - Torque Game Builder = formerly "Torque-2D" ie. a 2-dimensional game engine
isometric is a type of view just like "First-person" or "third-person". Isometric is more akin to 3rd person though. Think Diablo-II for examples of that.
You might want to look up the books:
- "3d Game Programming All in One" by Kenneth Finney and
- "Game Creation and Careers" by Marc Saltzman
for more information on game creation.
03/04/2006 (7:52 pm)
If i'm not mistaken:TGB - Torque Game Builder = formerly "Torque-2D" ie. a 2-dimensional game engine
isometric is a type of view just like "First-person" or "third-person". Isometric is more akin to 3rd person though. Think Diablo-II for examples of that.
You might want to look up the books:
- "3d Game Programming All in One" by Kenneth Finney and
- "Game Creation and Careers" by Marc Saltzman
for more information on game creation.
#5
About the abreviation, I forgot the word -_-
My "project" would be a MMORPG, but, Im still not sure about a lot of things. Im just creating a game logic for a fantasy game, not exactly to build it up but for personal pleasure (aka I don't have the cash needed to pay a dev team). Im Web Dev and here Game Dev doesn't have much cash ^^'.
About the books, well, I think that isn't soon that Brazil will have it...
About diablo, I was 'sure' that it was sprites -_-
So
TGB = Torque - 2D,
TGE = Torque - 3D
What is exactly the TSE? Is it a new version of TGE or what?
Btw, I came here to discuss about it cause I really liked Torque Engine demos, I know that the developers that made the game but, all games are so user-friendly, well made, few "bugs", and (most important) the website has a lot of information!
btw: Thanks for the attention ^^
03/05/2006 (6:26 am)
O.O wow... now it's "pro" talk...About the abreviation, I forgot the word -_-
My "project" would be a MMORPG, but, Im still not sure about a lot of things. Im just creating a game logic for a fantasy game, not exactly to build it up but for personal pleasure (aka I don't have the cash needed to pay a dev team). Im Web Dev and here Game Dev doesn't have much cash ^^'.
About the books, well, I think that isn't soon that Brazil will have it...
About diablo, I was 'sure' that it was sprites -_-
So
TGB = Torque - 2D,
TGE = Torque - 3D
What is exactly the TSE? Is it a new version of TGE or what?
Btw, I came here to discuss about it cause I really liked Torque Engine demos, I know that the developers that made the game but, all games are so user-friendly, well made, few "bugs", and (most important) the website has a lot of information!
btw: Thanks for the attention ^^
#6
Oh, and GG stands for Garage Games :)
03/05/2006 (12:22 pm)
TSE is Torque Shader Engine, check out the GG products page.Oh, and GG stands for Garage Games :)
#7
03/05/2006 (12:59 pm)
Yes, but, Is TSE the TGE 2.0 or an extension of TGE/TGB?
#8
And a cool-looking SkyGlow feature.
03/05/2006 (1:15 pm)
TSE is TGE with a new terrain system, shaders, realtime lights, realtime shadows, volume lights, etc.And a cool-looking SkyGlow feature.
#9
03/05/2006 (2:13 pm)
Mmmm got it ^^
#10
03/06/2006 (1:43 am)
There is an important difference between TSE and TGE. TSE is currently Windows only while TGE is Win/Mac/Linux.
#12
It should be able to render everything else in the same style, though
03/07/2006 (1:34 am)
Uhh... Not really. It doesn't support Specular reflections on the grass, etc.It should be able to render everything else in the same style, though
#13
What about cute drawing, like Zelda the Widowaker (something like this) or Ragnarok Online?
03/07/2006 (5:33 am)
You mean that it isn't only the meshes quality, but, there are some limits given by the engine itself?!What about cute drawing, like Zelda the Widowaker (something like this) or Ragnarok Online?
#14
03/07/2006 (6:11 am)
What Torque can do is only limited by your skills, time, and imagination.
#15
03/07/2006 (7:02 am)
So, it can render WoW-like world? Maybe TSE?
Torque Owner Vashner
I think you mean Isometric 3d. You might be interested in the RTS pack. There are efforts afoot with TGB
for pseudo iso as well.