Are there any short cuts to moving objects in the Mission Editor
by suddysud aka mrclean · in Torque Game Engine · 02/27/2006 (11:41 pm) · 9 replies
Are there any shortcuts to moving objects around on the mission editor.
One cool shortcut could be to just put the mouse over a specific point and see the location and just save it and type it in as the position for the object that i'm moving.
Is something like this possible?
Additionally, It would be real cool to group things somehow ?
For example, if i have a house with a bunch of objects in it and I decide I need to move the house to the other side of the lake? is there a way to just grab the whole house including every one of its objects?
or do i have to move them all piece by piece ?
Thanks in Advance
One cool shortcut could be to just put the mouse over a specific point and see the location and just save it and type it in as the position for the object that i'm moving.
Is something like this possible?
Additionally, It would be real cool to group things somehow ?
For example, if i have a house with a bunch of objects in it and I decide I need to move the house to the other side of the lake? is there a way to just grab the whole house including every one of its objects?
or do i have to move them all piece by piece ?
Thanks in Advance
#2
03/02/2006 (11:15 am)
Hey that's a great idea with the player
#3
03/02/2006 (12:05 pm)
Thanks
#4
-Jase
03/02/2006 (4:40 pm)
Theres a quick fix somewhere on the forums that will enable the widget to move the waterblock around... you could also probably do a diff or take a quick look around in the 1.3 code and find what was changed. I think a small section of code was simply commented out.-Jase
#5
03/03/2006 (8:16 am)
Why would someone do that?
#6
03/03/2006 (9:35 am)
Sometimes when you're bug fixing or coding a new feature, it seems like there's a piece of useless code dangling around that is simply not doing anything useful.
#7
Well, if its located in the C++ then i cant fix it. If its a script file, then i can.
Shouldnt somthing like this be fixed by GG and a patch be issued out with new versions of the download supplyed?
Im guessing this is in the works.
03/03/2006 (10:05 am)
I can understand that =)Well, if its located in the C++ then i cant fix it. If its a script file, then i can.
Shouldnt somthing like this be fixed by GG and a patch be issued out with new versions of the download supplyed?
Im guessing this is in the works.
#8
I believe it was originally intended to be a feature.
-Jase
03/03/2006 (9:32 pm)
Quote:Why would someone do that?
I believe it was originally intended to be a feature.
-Jase
#9
03/06/2006 (5:23 pm)
As has been mentioned elsewhere, the inability to move the waterblock in the Mission Editor was a bug and has been fixed in TGE 1.4.2.
Torque Owner AllynMcelrath
Most times...
As far as grabbing a group of items...think RTS.. Click an open area and while holding down the button, drag a box around it, when you let go, you have just selected everything that was in that box.
Hope that helps.