Game Development Community

XBox360 Controller and Torque

by Jason Turner · in Hardware Issues · 02/25/2006 (5:19 pm) · 3 replies

I was reading a gaming magazine and noticed a small blurb in a review that they used an xbox360 controller on their PC, intrigued I thought I should follow up. I quickly shuffled through the lousy organization at the microsoft site and found (after being lead away, and back) the xbox360 controller for windows. Does anyone know if this differs in any way from the regular controller for the xbox360 or if it's microsoft trying to peel another $30 off a poor shmoe who wants to use his controller for his PC too? Also does anyone know how someone using the torque engine could implement it? I'd really like to be able to use dual analog controls, and I'm not too fond of most 3rd party peripherals for the PC (bad experiences abound)

#1
02/26/2006 (1:17 am)
I suspect the only difference is that it includes a CD with some drivers on it. But otherwise it's the same, and you can download the drivers anyway.

As it happens, a TDN resource was just put up that contains all the source code modifications to get a 360 controller running with Torque. You'll need to own TGE/TGB to get it though.
#2
02/26/2006 (9:34 am)
Oooh thanks for the input (no pun intended, ouch) I've definately plans to buy the TGE license; what though, is the TGB?
#3
02/26/2006 (10:46 am)
TGB is the new name for T2D.