Game Development Community

Tse, Help

by Lee-Orr Orbach · in Torque Game Engine Advanced · 02/15/2006 (8:40 am) · 9 replies

Hello Again,
It's been a while since I bought TSE, but I simply cant compile it!!! I tried everything I found!!!
because of that, I was woundering if someone can send me a compiled version of TSE? I dont mind if its the latest HEAD or the latest stable version, but I want to get a compiled version.

thanks for the help,
Lee-Orr

#1
02/15/2006 (12:31 pm)
Follow the instructions in the getting started doc and it will work. I take it you're using the recommended compilers etc?
#2
02/16/2006 (5:25 am)
I did, I tried with both Visual C++ 6, and VC++ Express 2005. I just couldnt compile it.

Lee-Orr
#3
02/17/2006 (7:48 am)
There's a whole thread (or several) around here somewhere to do with vis c++ 6.
I don't use it myself, but I think you need some extra bits and pieces. Have a search of the forums, you should find the answer. I know it's been mentioned a lot because I remember it, and I wouldn't normally if I didn't use something.

Dave.
#4
02/19/2006 (5:18 pm)
Did you install DirectX SDK?
#5
02/20/2006 (12:39 am)
What errors are you getting with the compile?
#6
02/20/2006 (12:03 pm)
@ Shannon - I installed the direct x SDK, the newest version for vs 2005, and october version, for vc++6.
@ Dave - I dont know what exactly are the errors, but here is the buildlog:
[qoute]
Performing Custom Build Step
Performing Custom Build Step
Performing Custom Build Step
Compiling...
cl : Command line error D8036 : '/Fo../example' not allowed with multiple source files
Creating browse information file...
Microsoft Browse Information Maintenance Utility Version 8.00.50727
Copyright (C) Microsoft Corporation. All rights reserved.
BSCMAKE: error BK1506 : cannot open file '..\example\audioBuffer.sbr': No such file or directory
[/qoute]

thanks,
Lee-Orr
#7
02/20/2006 (4:53 pm)
If you using VC++ Express 2005, you need to install Platform SDK as well. (I assume you did)

in the error '..\example\audioBuffer.sbr'? look like you put the wrong directory in the properties of the project.
i think it should be '..\engine\out.V6.DEBUG'

That my best guess, I'm on my work latop :D (not the game developer PC)
#8
02/21/2006 (8:02 am)
My directory is set to '..\engine\out.vc7.DEGUB' when using 2005, and '..\engine\out.V6.DEBUG' with vc++ 6.
I don't know what the problem is, but its not that.

p.s. you were correct, I did download the Platform SDK.