Lightning in TSE
by Bryan Stroebel · in Torque Game Engine Advanced · 02/14/2006 (8:14 am) · 29 replies
Has anyone got lightning to work in TSE? If so, How did you do it? The lightning.h/lightning.cpp files are in the game/fx directory but they are not included in the project. If I include them it wants more files and things that I'm not sure would work in TSE.
#23
10/03/2006 (1:25 pm)
Wow.
#24
10/03/2006 (7:03 pm)
/drool
#25
10/03/2006 (11:50 pm)
Looks great Josh!
#26
10/04/2006 (9:01 pm)
Looks great!
#27
Blessings to you,
-Sparkling
http://www.visionsgame.com
10/04/2006 (10:21 pm)
That screenshot of how it's looking in MS4... I want that in my game. You bring treats to the party, are you gonna share with the rest of us? :D We want eyecandy!Blessings to you,
-Sparkling
http://www.visionsgame.com
#29
10/09/2006 (5:59 am)
GG employees AWOL til Wed. Probably why nobody noticed yet.
Torque Owner Josh Moore
Here's a screen of how it's looking in MS4: