Just bought RTS, and doesnt work.
by Daniel Purcell · in RTS Starter Kit · 02/03/2006 (1:49 am) · 2 replies
Now that ive found the right forum to post in. I just bought the torque engine, and the rts kit 2 days ago.
After many hours of searching post, and resources im still stuck. Installed a clean installion of the starter kit.
Went to the example folder, found out the exe is named difrrently. Used the debug.exe. Nothing happens.The aplications sits down on my start up bar stuck like chuck. Got advice to rename the exe. to RTS_Test, double click same thing. Luckly torque 1.4 is working great. So ive been able to keep myself busy.
Would try to recompile but there is not a guide for compiling rts with Visual C++ 2005 Express Edition . I couldent even find a compiel guide period really. Any help would be apreciated. All in all pretty disapointed witht his pack. Seeing how i bought the phys pack and soilder pack to use with it. =(
After many hours of searching post, and resources im still stuck. Installed a clean installion of the starter kit.
Went to the example folder, found out the exe is named difrrently. Used the debug.exe. Nothing happens.The aplications sits down on my start up bar stuck like chuck. Got advice to rename the exe. to RTS_Test, double click same thing. Luckly torque 1.4 is working great. So ive been able to keep myself busy.
Would try to recompile but there is not a guide for compiling rts with Visual C++ 2005 Express Edition . I couldent even find a compiel guide period really. Any help would be apreciated. All in all pretty disapointed witht his pack. Seeing how i bought the phys pack and soilder pack to use with it. =(
About the author
#2
02/03/2006 (3:03 am)
I fixed my problem for some odd reason in my prefs it had my fullscreen set to o instead of 1. What a pain in the neck!If I wouldent have had any torque coding exsperince i would have never figured that one out. thanks anyways.
Torque Owner Daniel Purcell
//-------------------------- 2/3/2006 -- 04:10:22 ----- Processor Init: Intel Pentium 4, ~2.80 Ghz (timed at roughly 2.78 Ghz) FPU detected MMX detected SSE detected Video Init: Accelerated OpenGL display device detected. Accelerated D3D device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... OpenGLDevice::setScreenMode -- can't switch to resolution larger than desktop in windowed mode! Setting screen mode to 720x576x32 (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context... Making the new rendering context current... OpenGL driver information: Vendor: NVIDIA Corporation Renderer: GeForce 6200/AGP/SSE2 Version: 2.0.1 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array NV_vertex_array_range EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 16.000000) WGL_EXT_swap_control OpenGL Init: Disabled Extensions EXT_paletted_texture 3DFX_texture_compression_FXT1 OpenAL Driver Init: OpenAL Vendor: Creative Labs Inc. Version: OpenAL 1.0 Renderer: Software Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 Compiling starter.RTS/client/ui/customProfiles.cs... Loading compiled script starter.RTS/client/ui/customProfiles.cs. Compiling starter.RTS/client/ui/defaultGameProfiles.cs... Loading compiled script starter.RTS/client/ui/defaultGameProfiles.cs. Object 'AudioButtonOver' is not a member of the 'AudioProfile' data block class Compiling starter.RTS/client/scripts/audioProfiles.cs... Loading compiled script starter.RTS/client/scripts/audioProfiles.cs. Compiling starter.RTS/client/scripts/centerPrint.cs... Loading compiled script starter.RTS/client/scripts/centerPrint.cs. Compiling starter.RTS/client/scripts/chatHud.cs... Loading compiled script starter.RTS/client/scripts/chatHud.cs. Compiling starter.RTS/client/scripts/rtsEvents.cs... Loading compiled script starter.RTS/client/scripts/rtsEvents.cs. Compiling starter.RTS/client/scripts/client.cs... Loading compiled script starter.RTS/client/scripts/client.cs. Compiling starter.RTS/client/scripts/default.bind.cs... Loading compiled script starter.RTS/client/scripts/default.bind.cs. Compiling starter.RTS/client/scripts/game.cs... Loading compiled script starter.RTS/client/scripts/game.cs. Compiling starter.RTS/client/scripts/loadingGui.cs... 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Compiling starter.RTS/client/ui/chatHud.gui... Loading compiled script starter.RTS/client/ui/chatHud.gui. Compiling starter.RTS/client/ui/endGameGui.gui... Loading compiled script starter.RTS/client/ui/endGameGui.gui. Compiling starter.RTS/client/ui/joinServerGui.gui... Loading compiled script starter.RTS/client/ui/joinServerGui.gui. Compiling starter.RTS/client/ui/loadingGui.gui... Loading compiled script starter.RTS/client/ui/loadingGui.gui. Compiling starter.RTS/client/ui/LobbyGui.gui... Loading compiled script starter.RTS/client/ui/LobbyGui.gui. Compiling starter.RTS/client/ui/mainMenuGui.gui... Loading compiled script starter.RTS/client/ui/mainMenuGui.gui. Compiling starter.RTS/client/ui/optionsDlg.gui... Loading compiled script starter.RTS/client/ui/optionsDlg.gui. Compiling starter.RTS/client/ui/playerList.gui... Loading compiled script starter.RTS/client/ui/playerList.gui. Compiling starter.RTS/client/ui/playGui.gui... Loading compiled script starter.RTS/client/ui/playGui.gui. Compiling starter.RTS/client/ui/remapDlg.gui... Loading compiled script starter.RTS/client/ui/remapDlg.gui. Compiling starter.RTS/client/ui/startMissionGui.gui... Loading compiled script starter.RTS/client/ui/startMissionGui.gui. Compiling starter.RTS/client/ui/StartupGui.gui... Loading compiled script starter.RTS/client/ui/StartupGui.gui. Compiling starter.RTS/client/ui/DemoPlayGuiOverlay.gui... Loading compiled script starter.RTS/client/ui/DemoPlayGuiOverlay.gui. Compiling starter.RTS/client/config.cs... Loading compiled script starter.RTS/client/config.cs. Binding server port to default IP UDP initialized on port 0 Activating DirectInput... keyboard0 input device acquired. DirectInput joystick failed to enable! Unable to locate audio profile 'AudioStartup' Engine initialized... *** Load Main Menu keyboard0 input device unacquired. DirectInput deactivated. keyboard0 input device created. mouse0 input device created. Activating DirectInput... keyboard0 input device acquired. keyboard0 input device unacquired. DirectInput deactivated. keyboard0 input device created. mouse0 input device created. Activating DirectInput... keyboard0 input device acquired. keyboard0 input device unacquired. DirectInput deactivated. keyboard0 input device created. mouse0 input device created. Activating DirectInput... keyboard0 input device acquired. keyboard0 input device unacquired. DirectInput deactivated. keyboard0 input device created. mouse0 input device created. Activating DirectInput... keyboard0 input device acquired. keyboard0 input device unacquired. DirectInput deactivated. keyboard0 input device created. mouse0 input device created. Activating DirectInput... keyboard0 input device acquired. keyboard0 input device unacquired. DirectInput deactivated. keyboard0 input device created. mouse0 input device created. Activating DirectInput... keyboard0 input device acquired. keyboard0 input device unacquired. DirectInput deactivated. Exporting client prefs Exporting client config Exporting server prefs Exporting client prefs Exporting server prefs Shutting down the OpenGL display device... Making the GL rendering context not current... Deleting the GL rendering context... Releasing the device context...