Camera Positions
by DizzyDoo · in Torque Game Engine · 01/24/2006 (12:08 pm) · 3 replies
If i am building off the Starter FPS, how should I go about making a camera looking from something that isn't the player. I plan to have a sort of classic RPG style game play. Lots of small missions files, with one camera object that can see the whole map while your player wanders around it. How could i do this while only editing the Starter FPS?
Thanks for the help!
Thanks for the help!
About the author
Torque Owner Ben R Vesco