Modelling
by Geert Olaerts · in Torque Game Engine · 01/08/2006 (5:41 am) · 1 replies
I was just going thru all the chapters on modelling and wondered what the right size for vehicles is. I have finished my model (without skin) of a car and used the wheels that the book uses but they are way too small (don't even touch the ground) so i guess my model is too big. Now i wonder how much i ll have to scale it down.
I wonder what the normal sizes of players and weapons are too
ow yeah another question, in the book you have a tabel of what animations are supported for players, is there something like that for vehicles and weapons too, thinking off reload ad so animations.
I wonder what the normal sizes of players and weapons are too
ow yeah another question, in the book you have a tabel of what animations are supported for players, is there something like that for vehicles and weapons too, thinking off reload ad so animations.
Torque Owner Robin Degen
As for the 1st... i think you basicly have to think of your own size... What do you think is right compared to the terrain. As long as everything is scaled to match.. there's no problem.. And can't you just use bigger wheels? then it works right?