Maya 7 exporters
by Aidas Dailide · in Torque Game Engine · 12/11/2005 (5:38 am) · 7 replies
Hi guys,
Anyone successfully compiled DTS exporter for Maya 7.0 yet?
Thanks,
Aidas
Anyone successfully compiled DTS exporter for Maya 7.0 yet?
Thanks,
Aidas
#2
12/15/2005 (7:03 pm)
Make that at least 3 :-)
#3
editadd: www.garagegames.com/mg/forums/result.thread.php?qt=33543
12/15/2005 (7:41 pm)
Check the Maya Exporter forum.editadd: www.garagegames.com/mg/forums/result.thread.php?qt=33543
#4
I sent an email to GG and there is apparently some activity there to get a 6.5/7 maya2dts working for the mac but it will all depend on their schedules. FIngers crossed that someone there can find the time, as I'm sure there are people here who would be very grateful and more than willing to test for them ;)
Positive thoughts and welcome aboard Jack!
12/15/2005 (8:03 pm)
The problem there Randy is that it's Windows only. There are no mac versions out for 6.5 or 7.0 unless I've totally missed it.I sent an email to GG and there is apparently some activity there to get a 6.5/7 maya2dts working for the mac but it will all depend on their schedules. FIngers crossed that someone there can find the time, as I'm sure there are people here who would be very grateful and more than willing to test for them ;)
Positive thoughts and welcome aboard Jack!
#5
05/19/2006 (7:24 am)
Do a search for the Maya2Dts in google. You should find the developer's site... download the exporter kit. I believe you can use the Maya2dts for maya 6 with maya 6.5... you can also download the code and recompile with the Maya 7 SDK. I just do not own the newer version to recompile.
#6
Many thanks to Paul Scott for compiling the latest version!
05/19/2006 (1:52 pm)
The mac version of the Maya 7.0 is now uploaded after some delay - available from the Artist Page and on TDN. I've run it through its paces on the tutorial models and all appears to be in working order, but let me know if you run into any problems.Many thanks to Paul Scott for compiling the latest version!
#7
I seem to have found a little bug in the exporter. I use Maya 7 and have to say first of all thanks for releasing this version of the exporter. I didn't want to install maya 6 and 7 on my system at the same time again. :)
Okay, so the problem with this is this: The export path and export filename don't seem to do anything. Irrespective of the filename or the file location I put in under the preferences, it always exports to the same dir as the source file and always to the same name as the source file.
For example, I have
Just thought I'd let you know... :)
07/08/2006 (2:45 pm)
HiaI seem to have found a little bug in the exporter. I use Maya 7 and have to say first of all thanks for releasing this version of the exporter. I didn't want to install maya 6 and 7 on my system at the same time again. :)
Okay, so the problem with this is this: The export path and export filename don't seem to do anything. Irrespective of the filename or the file location I put in under the preferences, it always exports to the same dir as the source file and always to the same name as the source file.
For example, I have
/volumes/savedData/allmodels/people/ninja.male.mbwhich I try to save to
/users/caleb/desktop/ninja.dtsI browsed to the directory and since it is the main partition it seems it doesn't need to start from /volumes, but anyways, it gets exported as
/volumes/savedData/allmodels/people/ninja.male.dts
Just thought I'd let you know... :)
Torque 3D Owner James
I'm sending out some emails to people (hopefully not too intrusive) who might be able to help with at least direction and we'll see if we can't get the ball rolling... not sure what I mean by that but a current Mac exporter would be the end result :)
There doesn't appear to be many of us Mac Maya users out there... and we gotta stick together :)
At least we now know there are at least two :)