3d in T2D
by David Alaves · in Torque Game Builder · 12/08/2005 (12:44 pm) · 4 replies
Hi all,
I'm trying to do a Resident Evil like game with T2D. You know, 2d backgrounds and 3d characters. Is it planned to add shadows to t2dShape3d?
Thanks in advance and sorry for my english,
Banky
I'm trying to do a Resident Evil like game with T2D. You know, 2d backgrounds and 3d characters. Is it planned to add shadows to t2dShape3d?
Thanks in advance and sorry for my english,
Banky
About the author
#2
- Melv.
12/09/2005 (12:01 am)
We haven't planned to do that but it may happen. You could certainly activate that as I believe the shadow code is in the core code that comes from the TGE.- Melv.
#3
07/11/2010 (1:24 pm)
ping. . . has shadows been added to 3d shapes yet?
#4
07/13/2010 (1:59 pm)
Unless you're talking about the upcoming Torque 2D (for which features we in the community really only have the vaguest of ideas about) then I believe the answer to this one is no.
Associate David Montgomery-Blake
David MontgomeryBlake
Blitz Backdrop, while developed for Blitz3D and 3DS Max users, is a great way to look at the process.