Game Development Community

Will TSE be portable to PS3?

by Nmuta Jones · in General Discussion · 11/29/2005 (2:42 pm) · 62 replies

I've searched some but I wanted to know whether TSE will be portable to PS3. I heard about Torque running on a PS2, so I thought there may be a possiblity that it could be portable to PS3..... if anyone has found a good link to this effect, let me know.
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#1
11/29/2005 (2:54 pm)
I don't think they have plans for PS3 at the moment. I think it takes megabucks to buy into a dev slot.
Could be wrong. Sony sucks anyway they fight every open standard, nerf everything and then put trojan
viruses on your pc. *IMO
#2
11/29/2005 (3:14 pm)
I think that it uses a different processor architecture aswell, you'd need to compensate for that.
#3
11/29/2005 (3:16 pm)
While I dont disagree with Sony sucking, saying they fight every open standard and put trojan viruses on your PC isnt quite true.

If Sony didnt like open standards so much, why would they put out a PS2 Linux kit?

Also, as far as the "trojen virus" there are a few very big differences between a trojen and a virus, they are not the same thing. Technicly, yeah, the CDs with thier DRM software would be a trojen, it wouldnt have been a very very big deal, except for the fact that due to a bug in thier software, the DRM software could work like a rootkit.

Im not a giant fan of Sony, but get your facts right before blasting them.
#4
11/29/2005 (3:23 pm)
My facts are wrong about Sony in the 3 things I stated?
They have fought every standard from CD-ROM, VHS to CompactFlash.
They have nerfed about every single sword, shield and robe they have ever sold a customer.
And they put out a trojan.. i'll call it a trojan if I want because it's a secret deployment of software onto a pc.

That's why I put IMO because the "suck" is my opinion. But I think the facts are there on the 3 issues I have.

The fact that PS3 development is not as open as X360 is an issue. Microsoft is working with GG at least to help
bring creative games from Indies to the platform.
#5
11/29/2005 (5:08 pm)
If Sony gives me a dev kit, TSE will be on the PS3.
#6
11/29/2005 (8:23 pm)
One of these monsters?
www.watch.impress.co.jp/av/docs/20050721/scei2_09.jpg
#7
11/29/2005 (9:00 pm)
Quote:The fact that PS3 development is not as open as X360 is an issue. Microsoft is working with GG at least to help
bring creative games from Indies to the platform.

Umm.. I've spent more time studying the next-gen hardware it'self so my facts are a little more shakey in this realm. However, if PS3 is less open to the point of being problematic at this point I would venture to guess it's largely because the technology doesn't fully exist yet and sony isn't ready to release it.

Remember 360 is at least 6-8 months ahead of PS3. So in theory the tool-sets for it are that much more refined, and that much more information has trickled down to the average consumer..

I've heard Sony's hard at work developing tools and SDK's to simplify the entire PS3 dev-pipeline for all but I would imagine their just not done yet. Also I get the strong feeling their still holding back a few cards and don't want to tip their hand in the slightest too early.

Microsoft isn't exactly known for being "open" about anything or supporting any standards of any kind. I'm sure when Sony has pulled the complete package together and releases it, it will be as developer friendly as they can make it.

I hate to favor one over the other at this point - this is just the sense i've gotten. I really don't think any fair comparisons can be made between the two systems untill about this time next year when we've finally had a chance to see them side-by-side.
#8
11/29/2005 (9:29 pm)
Quote:Microsoft isn't exactly known for being "open" about anything or supporting any standards of any kind.
What planet do you live on? They have open API's. Not everyone has to give out there core source code. Don't confuse MS's desire to protect the operating system with it's open nature for applications and hardware.
#9
11/29/2005 (9:29 pm)
I got into a dissagreement with a friend in school about xbox 360 vs ps3. We basically said we both like our sides, and that probably wount change.

But we agreed on one thing. We both thought Xbox 360 was launched pre-maturely, look at the way things are now. Theres a SEVERE lack of Xbox 360's, and the ones people do have usually have faulty power supplies (heat issues). IMO These should be things that should've been checked along time ago.

As for PS3 (of whom i am bias, just to be clear.), I believe yes, they are launching later. But ask yourself this, will the quality be better? Will we not have people robbing others to get a ps3? I heard a *RUMOR* that they will be creating a PS3 Linux Dev Kit. If they do, i personally believe the dev pipeline will broaden. Why? Because as alot of us know, Linux is open source, we get the tools needed, and TGE can already run on linux, and TSE Soon will be OGL Compatible. (Soon meaning within the year under my predictions (2006).) Now, these all line up into a beautiful row, if the rumors are true. PS3 Dev Kit Released, then TSE OGL Compatible.

Whereas, iirc, Xbox 360 requires its own PC to dev on. When PS3's will be a simple adaptor, or linux kit. TBH, I'm fond of the PS3's system. Why?

Well, for those of us with laptops with tv tuner cards, we can simply stand the PS3 up next to our lappy, and dev on it. We can setup VNC on our laptop to control the PS3, and dev on the Laptop. Test on the PS3. To me, I like this method.

But then again, all of this comes down to preferance doesn't it?

-- My 2 Cents.
#10
11/29/2005 (9:39 pm)
If it can work on a laptop why are the dev kits SLI 7800 GTX pc's?

I think the question was answered by GG. Yes they will port to PS3 if they get a Sony dev kit.

Have a nice day.
#11
11/29/2005 (9:40 pm)
Yeah. I can see how the PS2 Linux kit changed the world.
#12
11/29/2005 (9:45 pm)
I'm not sure where you misunderstood me. But let me clearify myself.

Step 1: Buy a PS3, and the *RUMORED* dev kit.

Step 2: Setup PS3 w/ Dev Kit.

Step 3: Plugin the RCA cords into the laptop's tv input

Step 4: load up the tv tuner software, start composite mode.

Step 5: Plug in ethernet cord (or internet cord, whichever), Start up PS3, run linux, install/run vnc.

Step 6: Start VNC CLient on Laptop

Step 7: Connect to VNC on ps3.


Thats the way i'd like to have my setup. I donno where you get the SLI 7800 GTX's, maybe the Xbox 360 Kits?

Like i said randy. All of this is personal preferance. If you like the Xbox 360 Kit/system, go for it. Personally i like the PS3, and i'm not gonna sit here and bash Xbox, or Revolution. (If you or anyone else thinks i am, i'm sorry.) I'm stateing what i like.

If PS3 puts a kit out, i'm sure not just GG but someone will port it. Wasn't there a TGE/TSE 360 Project around here?



Edit: Pat, are ya being sarcastic? I'm not sure if you are. But, at anyrate, no i don't think it changed the world =). Nor did I imply, its just alot cheaper then a huge brick pc from microsoft. (I believe thats what the xbox 360 devkits are, correct me if i'm wrong.)
#13
11/29/2005 (9:54 pm)
This is from a developer from Japan commenting on PS3 dev kits vs. 360's. xbox360.ign.com/articles/671/671701p1.html

From what I gather, 360 will be easier on developers.
#14
11/29/2005 (10:00 pm)
Quote:In comments posted at Japan's Mainichi Interactive game news site, Ouji expressed his belief that only the most powerful developers will be able to make games for the PS3, while Xbox 360 is more developer friendly and requires comparatively less investment.


I don't mean to nitpick, but i don't think anyone knows what the PS3's Dev Kit will be like. Those that do, are probably under an NDA. Heck, last i heard PS3 didn't even have a final controller concept.
#15
11/29/2005 (10:05 pm)
Then why do you "suspect" it will be better if no one knows about it? I don't mean to nitpick either, just wondering... I have never seen anything that shows Sony makes it easy to develop on their systems...I've only heard opposite.
#16
11/29/2005 (10:12 pm)
Blake, i never said it would be better. I implied it would be better for me.

This is all preferance, some people like the xbox 360 controller over the revolution controller, so they buy an xbox 360. Others its the same selection. For me, its because sony has never steered me wrong, atleast not in their console department. I prefer PS3, end. Other prefer XBox 360. Can't change their minds. Its like a Mitsubishi, and a Audi. Some like audi, some like mitsubishi. Some like cingular, some like verizon.
#17
11/29/2005 (10:13 pm)
Fair enough! :)
#18
11/29/2005 (10:25 pm)
Quote:I don't mean to nitpick, but i don't think anyone knows what the PS3's Dev Kit will be like. Those that do, are probably under an NDA.

Much more concise, but that was my initial point.

Quote:What planet do you live on? They have open API's. Not everyone has to give out there core source code. Don't confuse MS's desire to protect the operating system with it's open nature for applications and hardware.

Knew this was opeing pandora's box...

First:
The open API's are great - that lets me write a friggen application for the OS. Unfortunetly it doesn't let me find and patch bugs in the kernal, (or other system applications like IE that are tightly coupled to the kernel). The fact that anyone can do this is one of the strengths of Open-Source OS's. 10,000 eyes are better than 1. Holes are reported and patched faster than anyone can write an exploit for them the vast majority of the time.

Second:
Microsoft has held a seat on the web-standards board (W3C?) since it was started. Unfortuently, even though they helped write the web-standards, their browser continues to be the least compliant of all browersers to said standards. IE 6 is a blatent example of Microsofts abuse of power, intentionally written to break any page that complies with the standards they had just agreed to. In IE 7 pre-releases some but not all of these issues are fixed.

Their shoddy ISO-C++ compilers are another good example of how Microsoft will re-write a well-accepted standard on a whim...

All that said, I look forward to playing '360 cuz a couple games look good, even though I hate to give MS a sale. (Another good reason to buy used...)

If PS3 doesn't get alot of things just right, it will tank, but since not a word has been publiziced on most of those issues, I think it's a little premature to judge it. Sony has been playing this game far longer than Microsoft, they know how to control a market too...

[edit] corrected a typo...[/edit]
#19
11/29/2005 (10:27 pm)
The PS2 Linux kit was crap. It provided you with high-level access, with too many levels of abstraction to a console that required to-the-metal coding. Code that you wrote on PS2 Linux wasn't good for much more than a prototype/proof-of-concept. It was programmer masturbation, and nothing more, much like the bulk of this thread.

Any tools provided with some fabled PS3 Linux kit are still...in Linux, on a retail console. I prefer a shell-integrated development environment where I can do DVD emulation to find out how my game would run off of a DVD including seek-time emulation. I want to be able to do kernel debugging via a USB cable to simulate events. I want my debugger tied directly to the console so I can step through code running on the console. I want PIX, I want the call-attributed profiling tools, I want the capture functionality. You know what all of those require? FIRMWARE DEDICATED TO DOING THEM. You think they are going to ship a retail BIOS with the ability to interact with a debugger? To do DVD emulation? Like hell they will.

What do you mean nobody knows what the PS3 dev kits are like? They've been in the USA for over a year and a half, and Japan before that. There's people working on them now, like iD Software, EA, and many others...and they are saying the 360 is way easier to develop for. At somepoint you have to stop stabbing yourself in the eyes with the "Fanboi Xacto".
#20
11/29/2005 (10:30 pm)
Sony = no indie support
Microsoft = indie friendly

Winner: Microsoft.
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