Game Development Community

Toggle correctMuzzleVector

by Scott Burns · in Torque Game Engine · 11/20/2005 (3:04 pm) · 0 replies

I need to be able to toggle correctMuzzleVector on and off and I need it to work properly over the network, i.e. one player has it turned on while another has it turned off. I know that the way to do this is by moving it into the engine side like the varying player abilities. So far my initial attempts have only sort of worked and I've been beating my head against the wall trying to figure this out for the last day or so. So I figured its time to send up a flare and get some help. Any chance anyone has done this already, or can at least give me a big violent shove in the right direction?