Is this ok?
by Matt "Mr. Pig" Razza · in Torque Game Engine · 10/25/2005 (2:12 pm) · 14 replies
I am wondering if I can give the source to a team member to compile on MAC, being that I don't have one. I am figuring it is not... (I have an indie licence)...
About the author
#2
10/25/2005 (2:18 pm)
I figured that. Oh well... I'll find a way.
#3
10/25/2005 (2:21 pm)
Why dont you just borrow his MAC :)
#5
10/25/2005 (4:06 pm)
ROFL, I'm a good boy.
#6
10/26/2005 (6:53 pm)
I bet this would violate it too, but what if I VNC to his PC when he's not home, compile it, and delete the source?
#7
I recommend you don't do it.
Just borrow his MAC
10/26/2005 (9:38 pm)
Not sure GG would like that....I recommend you don't do it.
Just borrow his MAC
#8
10/26/2005 (11:31 pm)
Or you can find a torque SDK owner here on GG forums (MAC user) and ask him to compile your code. Without art, scripts, sounds it should be relativly small upload/download... I know I would help if it's windows compile, unfortunatly don't have MAC...
#9
10/27/2005 (12:14 pm)
Yeah, I figured that. I was thinking of sending it to a MAC user later, not gunna bug him until I'm sure we have a working version...
#10
10/28/2005 (5:22 am)
Save the hassle and give him $100 to buy the license. Assuming you have $100 to spend at this time.
#11
10/28/2005 (9:12 am)
Better yet, buy me a MAC and I'll compile it for you. :o)
#12
10/28/2005 (9:28 am)
Na, just buy me a nice new car, and I'll bring my mac to you :)
#13
10/28/2005 (12:38 pm)
ROFL.
#14
01/22/2006 (1:53 pm)
I compile my own stuff. Just use emulators/virtual pc for those OS'es... I use vmware for linux and an powerPC emulator for osx
Torque Owner Griffin Milsap
Otherwise, no.
-Griff