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Paint textures on heightmap based terrain.

by Alienforce · in Torque Game Engine · 09/26/2005 (3:27 am) · 2 replies

Hi All,

Does anyone know why i cant paint textures on my terrain when i am using a bitmap based heightmap ???

and is there anyway to use better res on the terrain textures ??, 256x256 ehhhh?? :)

/Thomas

#1
09/26/2005 (4:34 am)
I used a bitmap (height.png) and had no problems painting the terrain afterwards. So I'm not sure what your problem could be.

Plenty of threads about on the 256 x 256 issue if you search around. Heres one that had discussion in it today.
#2
09/26/2005 (6:19 am)
I've used a 128x128 heightmap and had no problems, heh.

One thing you need to keep in mind is to paint inside the terrain area, there's a green box and you can only really paint efficiently or easily while painting in that box. Strange issue I've found.