Nintendo's New Controller
by Jeremy Alessi · in General Discussion · 09/15/2005 (8:20 pm) · 118 replies
Http://www.1up.com/do/newsStory?cId=3143782
Absolutely awesome IMO. Can't wait to play with this. Hard to believe but I think they've just gone and reinvented console controllers again!
Absolutely awesome IMO. Can't wait to play with this. Hard to believe but I think they've just gone and reinvented console controllers again!
About the author
#62
09/16/2005 (8:17 pm)
@Josiah: showed a picture of it to someone at work, and they said the same thing, hehe.
#63
Looks like they well and truly have their bases covered.
09/16/2005 (8:18 pm)
And for all you naysayers:Quote:Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?
Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.
So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.
It's something that's just as true for the DS - not every game uses the DS's unique features. But some multi-platform titles do, like The Sims 2 for example. We hope other developers will do the same and look at ways their multi-platform titles can make use of the Revolution's features.
Looks like they well and truly have their bases covered.
#64
What it comes down to for me is, had this remote controller been a secondary function of the current existing controller design, or if the Revolution was to launch with a regular controller as well as this remote I would be 100% happy. The fact that it seems like they will be forcing the world to play games with this scheme and limiting other types of games like fighting games and even backward compatible SNES games for instance is hard to support. Not every game you play on this system will be "revolutinary". Nintendo has just made it that much harder for developers to create "traditional" games without consumers being forced to purchase who knows how many add ons for their remote.
And if this new control scheme really is that much better than analog, consumers will choose to use it over the traditional method just like the consumer embraced the analog stick over the D-pad for full 3D games back in the N64 and PS1 days. But the choice was there to use either one in most games. It's about giving people choice, not limiting and forcing them.
That's my opinion anyway. I'll sit back for a while now.
-Ajari-
09/16/2005 (8:35 pm)
Quote:If I tell her that I'm going to play a game, I get a sigh, roll of the eyes, and generally a dirty look meant to make me feel guilty about not spending time with her.So true! lol I guess in certain situations all women turn into the same person and have the same exact personality. That discription of your girl's reaction is very familliar to me. Who teaches them that?
What it comes down to for me is, had this remote controller been a secondary function of the current existing controller design, or if the Revolution was to launch with a regular controller as well as this remote I would be 100% happy. The fact that it seems like they will be forcing the world to play games with this scheme and limiting other types of games like fighting games and even backward compatible SNES games for instance is hard to support. Not every game you play on this system will be "revolutinary". Nintendo has just made it that much harder for developers to create "traditional" games without consumers being forced to purchase who knows how many add ons for their remote.
And if this new control scheme really is that much better than analog, consumers will choose to use it over the traditional method just like the consumer embraced the analog stick over the D-pad for full 3D games back in the N64 and PS1 days. But the choice was there to use either one in most games. It's about giving people choice, not limiting and forcing them.
That's my opinion anyway. I'll sit back for a while now.
-Ajari-
#65
09/16/2005 (8:48 pm)
@Matt: It depends on if it SHIPS with that expansion, or if it's an addon you have to purchase. A LOT of people will be upset if they buy a revolution and then have to turn around and buy an addon or a cube controller just so they can play gamecube games that the system says on the box it can play. I can definatly see where Ajari is comming from with that.
#66
http://www.gamespot.com/news/2005/09/15/news_6133335.html?gcst=169_iwata_tgs05_keynote_revcontroller_1_4.asx&tag=gs_hp_flashtop_watch
09/16/2005 (8:49 pm)
I hope you guys have seen this:http://www.gamespot.com/news/2005/09/15/news_6133335.html?gcst=169_iwata_tgs05_keynote_revcontroller_1_4.asx&tag=gs_hp_flashtop_watch
#67
09/16/2005 (9:19 pm)
@Joshua: No different to having to fork out another $100 for the wireless controller/HD/Live! with the 360. I doubt it would be hugely expensive, if it was the case, as most of the hardware would be in the core controller.
#68
The DS was... a terrible decision. A touch screen is not new; plus, the DS is extremely heavy for one hand, especially one's off hand, so I have to rest it upon my knee when I play for extended periods of time. 2 screens on the other hand, -could- have been awesome, but as of now, there is not one game that takes full advantage of having BOTH screens (a game; I consider things like Feel the Magic to be tech demos, but it's an excellent example of what could come). I guess that Advance Wars comes the closest, but there's not much else changed in that game, either.
I think that the controller is one of the -worst- ideas I've ever seen. I was considering the purchase of a Revolution (because of the price :) ), but now I'll just have to wait until the XBox 360 makes its drop.
For me, Nintendo is far beyond redemption.
09/16/2005 (10:07 pm)
Personally, If I wanted to play NES games, I'd pull out my NES and play them (the way they were MEANT to be played).The DS was... a terrible decision. A touch screen is not new; plus, the DS is extremely heavy for one hand, especially one's off hand, so I have to rest it upon my knee when I play for extended periods of time. 2 screens on the other hand, -could- have been awesome, but as of now, there is not one game that takes full advantage of having BOTH screens (a game; I consider things like Feel the Magic to be tech demos, but it's an excellent example of what could come). I guess that Advance Wars comes the closest, but there's not much else changed in that game, either.
I think that the controller is one of the -worst- ideas I've ever seen. I was considering the purchase of a Revolution (because of the price :) ), but now I'll just have to wait until the XBox 360 makes its drop.
For me, Nintendo is far beyond redemption.
#69
Personally, I feel the DS and the Revolution are what I've been waiting for. The last few years have just been like gaming Deja Vu ... some stuff over and over. I (along with a slew of other people I know) were just getting over gaming. At least Nintendo has the balls to climb out of the trench and actually start fighting the real battle ... to make new and different experiences so this industry keeps on living.
09/16/2005 (10:25 pm)
George ... I can't disagree with you more!Personally, I feel the DS and the Revolution are what I've been waiting for. The last few years have just been like gaming Deja Vu ... some stuff over and over. I (along with a slew of other people I know) were just getting over gaming. At least Nintendo has the balls to climb out of the trench and actually start fighting the real battle ... to make new and different experiences so this industry keeps on living.
#70
09/16/2005 (10:54 pm)
George, when you say that, it makes me think that you didn't watch that GameSpot video... after seeing it, I'm definitely convinced that it's going to rock. :)
#71
I believe that by taking a tried and true concept (A two-handed controller, for instance, with games designed for said controller), and perfecting it, you would be much more successful (and innovative through software) than by trying something totally new and falling flat on your face, at least until all of the kinks can be worked out.
Games need to be there, too. It's going to be much more difficult to develop for a concept that's so different from what we've seen before. By the time the developers adapt, the hardware gimmick is no longer considered innovative.
But most of all, I don't want to be flailing my arms around like an idiot.
And yes, I did see the video. It helped fortify my position.
09/16/2005 (11:36 pm)
No matter how much you Nintendo fans bitch and moan about the lack of innovation in gaming, realize that true innovation comes in great games, not a gimmicky controller or the ability to play 10 year old games. (Please, oh please, stop recycling and whoring out your IPs, Nintendo)I believe that by taking a tried and true concept (A two-handed controller, for instance, with games designed for said controller), and perfecting it, you would be much more successful (and innovative through software) than by trying something totally new and falling flat on your face, at least until all of the kinks can be worked out.
Games need to be there, too. It's going to be much more difficult to develop for a concept that's so different from what we've seen before. By the time the developers adapt, the hardware gimmick is no longer considered innovative.
But most of all, I don't want to be flailing my arms around like an idiot.
And yes, I did see the video. It helped fortify my position.
#72
I want fun and innovative games! Hell - I'm a indie for the exact same reason.
Nintendo just got my vote for the next gen console in my living room.
09/17/2005 (12:27 am)
I for one will support this innovation. I dont need to play Tekken 23 with the same old same old gameplay on a machine with more horsepower. I want fun and innovative games! Hell - I'm a indie for the exact same reason.
Nintendo just got my vote for the next gen console in my living room.
#73
IMHO
09/17/2005 (12:43 am)
I can guarantee you that this will be a great FPS control system on a console, and hopefully similar designs for PCs in the future. Assuming it's as precise as reported, it would cure the lack of response of using an anolog stick for camera control... I cant stand playing CounterStrike Source on my PC and then trying to play halo on the XBOX... its like switching from full control to "wait for it, wait for it, wait for it.... got'em in sights.... damn he moved... repeat". This control system may cure the "FPS sucks on console" syndrome.IMHO
#74
Edit: Never mind. This is just a mock-up. I didn't read the fine print.
09/17/2005 (1:17 am)
Well here it is. The official Revolution/Game Cube controller attachment. Afterthought or not? I do find it a little goofy looking, but at least there is one though. Now how much extra do I have to pay for it?Edit: Never mind. This is just a mock-up. I didn't read the fine print.
#75
If you have an original NES still in working order and don't have to use CPR to actually get the cartridges to work, then you must be a pretty heavy Nintendo fan. If you have an N64 that doesn't have a dicky analogue stick, and can find copies of hte games you never played but always wanted to, then you might not be interested in the Revolution. If that's the case, don't buy one. Problem easily solved, but you'll be the one that's missing out.
If anyone can make the games to support the hardware, it's Nintendo themselves. When they have three of the top four critically acclaimed games of all time my money's on them, and their generally very good support for third party developers.
09/17/2005 (7:25 am)
@George: Well, nobody's forcing you to buy one. Some of the most fun I've had with games has come from flailing my arms around like an idiot, Donkey Konga and Wario Ware Twisted! specifically. If you have an original NES still in working order and don't have to use CPR to actually get the cartridges to work, then you must be a pretty heavy Nintendo fan. If you have an N64 that doesn't have a dicky analogue stick, and can find copies of hte games you never played but always wanted to, then you might not be interested in the Revolution. If that's the case, don't buy one. Problem easily solved, but you'll be the one that's missing out.
If anyone can make the games to support the hardware, it's Nintendo themselves. When they have three of the top four critically acclaimed games of all time my money's on them, and their generally very good support for third party developers.
#76
09/17/2005 (11:31 am)
They have notoriously horrible support for 3rd party developers.
#77
09/17/2005 (11:43 am)
Intersting device.... but i hope there's another controler like a normal one you can also use. for a slow action game i think moving your whole hand around would be ok.. but for some kinda fast action game..... even slight quick movments will start to hurt or something VS just moving a thumb. But new input methods are a welcome idea for me. i think this is better looking then that boomerang looking thing the PS3 is supposed to have.
#78
Mario, built SPECIFICALLY for the controller. I remember the first time I played mario 64, that sold me on the console instantly. Guessing it will be the same with this one.
Also, the thumbstick extra connected to the tv-remote has been confirmed to be shipped with the basic controller. And for third party support, yes, that part kinda sucked. But they managed to get RE:4, eternal darkness, Viewtiful joe. Sure, these got ported to the ps2...
Anyways, they managed to revive my imagination concerning consoles, and almost managed to make me forget the 360/ps3 war is pure marketing, and has nothing to do with innovative and interesting gameplay possibilities.
09/17/2005 (11:46 am)
Just read a fairly recent article (as of this morning) on 1up.com that confirms Mario at launch. Mario, built SPECIFICALLY for the controller. I remember the first time I played mario 64, that sold me on the console instantly. Guessing it will be the same with this one.
Also, the thumbstick extra connected to the tv-remote has been confirmed to be shipped with the basic controller. And for third party support, yes, that part kinda sucked. But they managed to get RE:4, eternal darkness, Viewtiful joe. Sure, these got ported to the ps2...
Anyways, they managed to revive my imagination concerning consoles, and almost managed to make me forget the 360/ps3 war is pure marketing, and has nothing to do with innovative and interesting gameplay possibilities.
#79
09/17/2005 (12:30 pm)
I read the article. I watched the movie. GIVE IT TO ME NOWWWWWWWW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#80
09/17/2005 (12:38 pm)
I don't get the hand movement problem... it will be more realistic to have to actually aim in real time... it sure as hell will be more fair for fps games... the quick and the dead.
Torque Owner Josiah Wang
lol