Guiplayerview Got It Working
by Claude-Alain Fournier · in Torque Game Engine Advanced · 08/25/2005 (11:31 pm) · 3 replies
Got you there he ?
No I am desperatly trying to port that little piece to TSE for quite a while. Now I am in the "teach my pc to fly" mood and I can't afford it. (I mean a new pc in case the old one did not learn to fly).
So did anyone 'round here tried porting it ? or had an attempt to do so ? maybe we can share our pains.
No I am desperatly trying to port that little piece to TSE for quite a while. Now I am in the "teach my pc to fly" mood and I can't afford it. (I mean a new pc in case the old one did not learn to fly).
So did anyone 'round here tried porting it ? or had an attempt to do so ? maybe we can share our pains.
#2
Or do you guiObjectView working in TSE ?
08/26/2005 (8:03 am)
Well the render function is also "commented" in guiObjectView. Or do you guiObjectView working in TSE ?
#3
www.garagegames.com/mg/forums/result.thread.php?qt=24451
and erik madision has already ported guiobjectview to tse:
www.garagegames.com/mg/forums/result.thread.php?qt=33605
good luck
08/26/2005 (9:30 am)
Guiobjectview renderworld() function:www.garagegames.com/mg/forums/result.thread.php?qt=24451
and erik madision has already ported guiobjectview to tse:
www.garagegames.com/mg/forums/result.thread.php?qt=33605
good luck
Torque Owner Chris Byars
Ion Productions
I find guiObjectView to be much more pleasing.