Dust particles shown from light coming from window?
by Robert Ladner · in Artist Corner · 08/20/2005 (2:12 pm) · 4 replies
Hi Im new to the torque engine and I am just starting to get my feet wet. Im part of the Torque 101 class at Collins College so any help would be appreciated thanks. Is it possible to have dust particles visible if you have a window with some light coming through it and have it be animated in the torque engine. Ex: you are looking at a window and the window has a orange reddish light coming through it but the light is bouncing off the dust particles in the air.
About the author
#2
You could check out the volumentric lighting resource as Simon suggested and then build a particle system for the dust if you wanted. or, you could build the beams of light in max/maya/whatever and have a "floating dust" animation be applied as the texture via ifl.
Just a few ideas
08/21/2005 (7:12 am)
To answer your question directly, no there isn't "dust in beams of light" functionality out of the box, nor is there a resource for it (to my knowledge).You could check out the volumentric lighting resource as Simon suggested and then build a particle system for the dust if you wanted. or, you could build the beams of light in max/maya/whatever and have a "floating dust" animation be applied as the texture via ifl.
Just a few ideas
#3
With the Torque Lighting Kit (aka Lighting Pack) you can create particle systems that are illuminated by lights, which makes awesome effects like dust motes falling past a window or steam passing under a light easy to create. The Torque Lighting Kit also includes volumetric lights that illuminate surrounding objects (the resource only creates a beam, but no light).
As an example here's an early screen shot of the new Torque Lighting Kit demo. It shows exactly what you're looking for, dust motes falling through a volume light (the dust motes look amazing when you see them moving :):

-John
08/21/2005 (7:57 am)
Hi Robert,With the Torque Lighting Kit (aka Lighting Pack) you can create particle systems that are illuminated by lights, which makes awesome effects like dust motes falling past a window or steam passing under a light easy to create. The Torque Lighting Kit also includes volumetric lights that illuminate surrounding objects (the resource only creates a beam, but no light).
As an example here's an early screen shot of the new Torque Lighting Kit demo. It shows exactly what you're looking for, dust motes falling through a volume light (the dust motes look amazing when you see them moving :):

-John
#4
08/21/2005 (12:37 pm)
Thanks guys for your help. Thats exactly what I wanted John but just with a little bit more dust particles floating around :)
Associate Simon Love
Simply add a volume light with an appropriate texture in your windows for the 'light shining through window' effect.
For the dust particles, you'd have to mess around with the particle effects. Not sure how you'd tell them to dissapear once they exit the light volume, though.
Everything is possible with TGE, it's just a matter of creativity. (and hard work :))
Hope you're enjoying Torque so far! :)