Which App do you use for DTS creation?
by Jeff Gran · in Artist Corner · 07/31/2005 (6:12 am) · 49 replies
I'm interested in a sort of "poll" to see what the most popular choices are. From the numbers of posts on the app-specific forums, it looks like the usage ranking goes: 3DSMax, Blender, Gamespace/Truespace, Maya, Milkshape, Lightwave. Just wondering if this is accurate. :)
Everone should post once naming their application of choice for creating DTS shapes for Torque. If you would rather use another program that's not currently supported with an exporter (I'm thinking specifically of XSI here, but anything is welcome), mention that too.
Everone should post once naming their application of choice for creating DTS shapes for Torque. If you would rather use another program that's not currently supported with an exporter (I'm thinking specifically of XSI here, but anything is welcome), mention that too.
#2
07/31/2005 (6:28 am)
3D studio Max 4.
#3
GameSpace/Milkshape3D
07/31/2005 (6:34 am)
50/50 split: As each does something a little better than other and very good handshake between both.GameSpace/Milkshape3D
#5
07/31/2005 (7:23 am)
Max 7
#6
07/31/2005 (8:20 am)
Max6 here.
#7
07/31/2005 (9:13 am)
Milkshape
#9
07/31/2005 (10:03 am)
TrueSpace. I do own XSI (just praying and waiting for the exporter:). I'd use max but, the extra $1,500 over 'XSI essentials' can't be justified by me and XSI is very impressive:)
#10
07/31/2005 (11:23 am)
I use milkshape.
#11
07/31/2005 (11:50 am)
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#12
07/31/2005 (11:54 am)
...
#13
07/31/2005 (12:23 pm)
Lightwave. I've moved to quick static shape creation in Modo, though. I love its interface (whichever one you want to us) and the LWO integration rocks. I would have to buy a new PC to use Max (though with the prominence of it's use amnng the character packs here, I've considered it). I'm much more proficient with LW--though I'm one crappy artists...which makes paying for Max on top of my current licenses doesn't make much sense.
#14
07/31/2005 (12:58 pm)
Lightwave
#15
07/31/2005 (2:40 pm)
Max and Maya
#16
07/31/2005 (2:57 pm)
Blender
#17
07/31/2005 (3:12 pm)
Blender
#18
07/31/2005 (3:14 pm)
Blender and gameSpace
#19
07/31/2005 (3:41 pm)
Originally milkshape, now Lightwave 7.5 and modo.
#20
07/31/2005 (9:29 pm)
Blender and Zbrush :)
Torque Owner Jeff Gran
I use 3DSMax.
I'm heavily considering switching to XSI when the new exporter gets released.