Game Development Community

Roland's gameSpace plugin.

by David Stewart · in Artist Corner · 07/22/2005 (10:31 am) · 4 replies

Roland's plugin available at: Click me and then click on gameSpace on the left.

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This was from a post in the Blender forum:

Roland:
Quote: Thanks. I'm glad you found the plugin useful.

I has been playing with an idea of extend that plugin
with a function where you can align vertices to a plane
which the can be moved or rotated.

The reason is mainly to get the vertices of the first part
of the arms and bones aligned before starting to extrude.

Would that be of your interest to?



David:
Quote:
Roland,
Yes, that would be nice.
Also, what about aligning to a particular face in the selection?
Meaning, I would be able to select all of the vertices/faces I wanted to align and then click on a face and it would align to that faces plane?
It sounds similar to what you proposed, but I envisioned that I would need to make a plane to align with, and the way I stated I wouldn't have to do that.


Roland:
Quote:
David

Hmmm. This conversation is off topic for this 'Blender' thread
but anyway.

This is my thought on how it should work.
1. Select some vertices
2. Click on a 'alignbutton'
3. A plane will be created in place with the vertices attached to its surface
4. Move/Rotate/Scale the plane anyway you want (the attacthed vertices will move also)
5. Click on 'Save' when your vertices is where you want them to be, or click 'Cancel' to skip operation
The plane will dissapear and just leave the moved vertices in their new positions.

Sorry Nigel for intruding in your thread. If there are more posts on this, I suggest
posting them in a new thread.


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Roland,
Your description makes it more clear. I would find that useful.


gameSpace is a good modeller and I wish more people would use it.

#1
07/22/2005 (12:49 pm)
@David

Ok. I will start working with the plugin.

I have talked with Eduardo Gomes (working on a MAP exporter for gameSpace)
about other interesting features for gameSpace/Torque.

Yes. gameSpace is a bit forgotten application, at least in the forums.
There much talk about the expensive app's as 3D Studio and Maya, but for most
of us those are to expensive. gameSpace is good middle app having all stuff needed
at a fair price. There is also Blender, the free tool, which also is good but a bit
tricky to learn although the interface gets better and better and Nigel Symes videos
makes it simpler.

Blender and gamespace is definitly good choices for hobby-game-makers.

/roland
#2
09/30/2005 (7:58 am)
Hi Roland,

Any news on your map exporter ??

/Thomas
#3
09/30/2005 (11:58 am)
Alienforce:

I'm afraid the news it that there are no news.
I have been so busy working with some guys
to set up a torque game environment for a game
so there have been no time for plugin development.

I do have started on a map exporter for Blender but
that one is far from completed.

So much to do - so little time.

But good news is that Paulo Egidio is working on
at mapexporter for gameSpace/trueSpace. You
may check on it here

/roland
#4
09/30/2005 (1:50 pm)
Kanon, Tack f