Loading models
by Robert Doyle · in General Discussion · 07/08/2005 (5:07 pm) · 2 replies
Here is what I want to do:
Create a series of models, load them at runtime, vai a text file, specifying the scale, position and rotation.
All that, without creating DataBlocks for each one(so they can be changed)
Unload models after I am done with them, to make more room for more models....
Sounds like a nightmare I know, I have been searching these forums for a couple of days now, trying to figure out how to make the "Infinite World", I so desperately need.
Haven't tried it yet, is it possible to turn off the terrain map, and just use sky, and how does that affect water on polygonal worlds?
Create a series of models, load them at runtime, vai a text file, specifying the scale, position and rotation.
All that, without creating DataBlocks for each one(so they can be changed)
Unload models after I am done with them, to make more room for more models....
Sounds like a nightmare I know, I have been searching these forums for a couple of days now, trying to figure out how to make the "Infinite World", I so desperately need.
Haven't tried it yet, is it possible to turn off the terrain map, and just use sky, and how does that affect water on polygonal worlds?
About the author
#2
I've been wanting a similar feature (model drop then delete) -- but for a different purpose. It's a few slots down on my list of things to get working, but it's a major part of one of my projects. Hopefully, someone out there has already figured out how to do it and can fill us in. :)
Aaron E.
07/08/2005 (5:55 pm)
Robert,I've been wanting a similar feature (model drop then delete) -- but for a different purpose. It's a few slots down on my list of things to get working, but it's a major part of one of my projects. Hopefully, someone out there has already figured out how to do it and can fill us in. :)
Aaron E.
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