Game Development Community

Torque2D can't find "main.cs

by Christopher Andrade · in Torque Game Builder · 06/05/2005 (9:00 pm) · 0 replies

I'm cross posting this because I think it's more fitting to submit this post as a bug report, rather than being buried in the Linux programming issues section...

Quote:I think I may have just isolated the source of this problem. At least the OS X (I'm not sure if you guys are aware this happens to OS X users too) side of it anyway.

Lets say your Torque2D folder lies in a hierarchy like this
Internal HD/Developer/™ Problem Folder/Torqe2D SDK 1.0.2/example/T2D-OSX

Every single time the T2D application starts up, it will be completely unable to find main.cs, regardless of it actually being in the right spot. If you remove the symbol from the folder "™ Problem Folder" everything works fine.

I've tested a couple other extended characters ( ™ ¢ ¡ § ¶ £ ) and they all cause the same problem. Also, putting a forward slash ( ⁄ ) in the name of a folder results in the application bouncing once in the dock, and then exiting without an error message at all.

Edit: Ugh, these forums don't allow html tags, so I'm not sure how I can show you the symbols that cause problems.
Basically on OS X, any special symbol that requires holding down the option key to type it will break Torque2D (and most likely Torque itself) just by being being part of a name of an ancestor folder.