Game Development Community

TSShape problem...

by Gokalp · in Technical Issues · 04/09/2005 (1:50 pm) · 1 replies

Hi,

When I tried to load a DTS in map2diff source code (that depends on torque lib project in VC++ 6.0) , I notice that the TSShape object's contents are not correct and it gives a memory error when I tried to delete the object pointer...It seems error happens when TSShape object tries to free the MaterialList, but I don't think this is the source of the problem... Does anyone have an idea? Am I forgeting initializing something?

Thanks,

#1
04/10/2005 (10:08 pm)
I must be missing something, but my first question would be, why are you trying to load a dts using map2diff? Map2diff is for converting map files (text format interior descriptions) into diff files (compiled interiors).

EDIT: saw your other posts, now I understand. sorry, don't know the answer though. :P