Floating character :P -> RESOLVED with custom animations
by Luis Anton Rebollo · in Artist Corner · 03/22/2005 (5:02 pm) · 7 replies
Hi all, i have a problem.
My character expor well, and sems ok. But when activate a aniumation appears floating. I'm using 3ds max 7, it's animeted with biped + skin.
I'm a few noob to 3ds max7, any possible cause/solution?
thx to all.
My character expor well, and sems ok. But when activate a aniumation appears floating. I'm using 3ds max 7, it's animeted with biped + skin.
I'm a few noob to 3ds max7, any possible cause/solution?
thx to all.
About the author
I'm working on a port of Torque3D to OpenGL and Linux/SteamOS
#2
I'm set bounds box and charecter mesh at 0,0,0 and use trick box for clean transforms.
All work well but character float when activate a animation.
Biped need to be aligned to 0,0,0?
Any one can help me please?
03/23/2005 (1:46 pm)
I remake all work, and same result :(I'm set bounds box and charecter mesh at 0,0,0 and use trick box for clean transforms.
All work well but character float when activate a animation.
Biped need to be aligned to 0,0,0?
Any one can help me please?
#3
03/23/2005 (1:59 pm)
Get yourself a copy of Torque Show Tool... see if you can pin point the problem with that.
#4
03/23/2005 (2:06 pm)
I'm using a 30 day demo of Show Tool Pro and same error.
#5
03/24/2005 (1:49 am)
Hahaha no problem with custom animations :)
#6
03/24/2005 (7:39 am)
Instead of just posting that you no longer have the problem, could you post what you were doing wrong and what you did to fix it so others could learn from your experience.
#7
I remake all animations.
03/24/2005 (8:26 am)
Sorry, but i dont know the error, when animating character with starter.fps player animations, it's appear floating. With my animation work well.I remake all animations.
Torque 3D Owner Adam
Adam deGrandis