How unlink Skin?
by Luis Anton Rebollo · in Artist Corner · 03/22/2005 (4:50 am) · 6 replies
Hi all.
I can't unlink skin modifier in schematic graph any idea?
other mothod for unlick skin?
Thx all & sorry for may bad english.
I can't unlink skin modifier in schematic graph any idea?
other mothod for unlick skin?
Thx all & sorry for may bad english.
About the author
I'm working on a port of Torque3D to OpenGL and Linux/SteamOS
#2
03/22/2005 (6:34 am)
I'm trying to export a skinned character, but DtsExport inform skin modifier need to be unlink.
#3
03/22/2005 (8:37 am)
What it means is that any object that uses a Skin modifier must be unlinked from the main DTS hierarchy tree (ie. it cannot be a child of anything in the DTS hierarchy, it needs to be its own root node in the world).
#4
03/22/2005 (4:59 pm)
Ok thx.
#6
11/09/2006 (4:26 am)
Select the mesh (the one with the skin modifier) and hit the "Unlink Selection" key on your toolbar.
Torque 3D Owner Adam
Adam deGrandis