Help to compile it, please !!
by Corin · in RTS Starter Kit · 03/10/2005 (9:28 am) · 7 replies
About the author
#2
Personally, I can only assume that the code changes you may have made will be a lot less than what was changed in the RTS-SK, and it may make sense Juan to move the changes you have made in TGE directly into the RTS-SK.
As you may know, the RTS-SK is a fully functional TGE 1.3.x codebase, with the RTS-SK functions added in.
03/10/2005 (9:56 am)
Based on a previous post, I think that his issue is trying to get the RTS-SK functionality into his pre-existing TGE code base.Personally, I can only assume that the code changes you may have made will be a lot less than what was changed in the RTS-SK, and it may make sense Juan to move the changes you have made in TGE directly into the RTS-SK.
As you may know, the RTS-SK is a fully functional TGE 1.3.x codebase, with the RTS-SK functions added in.
#3
03/10/2005 (1:33 pm)
What hes saying is, Install the RTS-SK to a fresh new directory, and take the changes you made in TGE and apply them to the RTS. Its much easier than the other way around.
#4
03/10/2005 (4:41 pm)
Ah, I understand. Just to "third" what stephen and ed are saying, if you are a newb, you most definitely DON'T want to try to port RTS back to TGE. It took some very experienced programmers a lot of time to make the RTS pack what it is, you are asking for Much Pain trying to do it that way!
#5
I have to be honest though--I'm not too sure what in the RTS-SK will help your bicycle game :(
03/10/2005 (11:53 pm)
Yes, based on what I know about your game, you will probably want to port in the advanced camera.I have to be honest though--I'm not too sure what in the RTS-SK will help your bicycle game :(
#6
I think its still nice to have though :-)
03/11/2005 (12:02 am)
Me neither, any particular reason? I think its still nice to have though :-)
#7
Glad to have you on board, don't get me wrong :)
03/11/2005 (6:29 am)
The first and the third make a lot of sense! I just didn't get the impression from your game that you'll have units to select--but then again, none of us have seen your game design, just what you've described!Glad to have you on board, don't get me wrong :)
Associate Chris Calef
BrokeAss Games
Please tell us more about your problem. What compiler are you trying to use, TBE or Visual Studio? (or other?) Are you on a PC? What kind of trouble are you having?