Get editor ID from scene object
by Tao Ju · in Torque Game Engine · 03/01/2005 (3:36 pm) · 0 replies
It seems like this should be simple, but looking through sceneObject I can't figure it out.
If I have a sceneObject, how do I get the ID that the script side uses to identify it? (The ID that shows up in the world editor.)
Thanks!
If I have a sceneObject, how do I get the ID that the script side uses to identify it? (The ID that shows up in the world editor.)
Thanks!
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