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Invisible particles -- ScopeAlways

by Chris Calef · in RTS Starter Kit · 02/15/2005 (6:58 pm) · 2 replies

This is an easy one, but in case anyone else didn't figure it out from the precipitation thread, the Particle Emitter Node suffers from the same problem. In particleEmitter.cc, go to line 84 or so (constructor for ParticleEmitterNode) and change mNetFlags.set(Ghostable) to (ScopeAlways). That turns them back on.

#1
02/19/2005 (4:48 am)
Thanks Chris. :)
#2
02/24/2006 (8:22 am)
I have try this in the RTS and it is not working.

change mNetFlags.set(Ghostable) to mNetFlags.set(ScopeAlways) in particleEmitter.cc

I have add the lighting pack to the RTS.