Game Development Community

Torque Scripting Objects reference

by Mark Larkin · in ThinkTanks · 01/06/2005 (5:10 am) · 2 replies

Hello,

I am fairly new to torque and have been reviewing the documentation.

My question is where do I find a list of the objects that are available for use in script programming. For example I see references in script code to "GuiHealthBarHud" or "GuiBitMapCtrl". Is there a master list or document somewhere that defines what the complete set of available objects are?

Mark Larkin

#1
01/06/2005 (5:32 am)
This is in the wrong forum. Many of those who own the engine are not subscribed to this forum, so you may not get much response.
#2
01/06/2005 (5:46 am)
What forum would you reccomend for this question?