PlayAudio on RTSunit isn't working?
by Kevin · in RTS Starter Kit · 11/11/2004 (10:24 pm) · 3 replies
I'm trying to put some sounds in this awesome RTS kit and get some action.
But I just can't get the playaudio method to work on the RtsUnit.
I use:
%obj.playAudio(0, TrooperShoot);
Does anybody else have the same problem?
Thanks in advance.
Kevin
But I just can't get the playaudio method to work on the RtsUnit.
I use:
%obj.playAudio(0, TrooperShoot);
Does anybody else have the same problem?
Thanks in advance.
Kevin
#3
I've searched the engine and scripts but cant find a reference --
EDIT:
Un-commenting the pack/unpack stuff wasn't enough it seems ... I just gave up and used play3D sound or such ... that was used in the crossbow .cs file
02/06/2010 (7:37 am)
Where can I "re-enable" the PlayAudio for the RTS Kit ?I've searched the engine and scripts but cant find a reference --
EDIT:
Un-commenting the pack/unpack stuff wasn't enough it seems ... I just gave up and used play3D sound or such ... that was used in the crossbow .cs file
Associate Kyle Carter