Game Development Community

Someone point me to docs on mount points et al

by Richard Ranft · in Torque Game Engine · 09/01/2004 (2:29 pm) · 3 replies

I'm looking for limits on how many of any given node type there are. For instance, if I want to add 12 mount points to a vehicle, could I without modifying the engine?

I expect it'll at least cover model exporting and scripting, and perhaps some digging in the engine to get this working, but I'm trying to do my homework first.

Rich

About the author

I was a soldier, then a computer technician, an electrician, a technical writer, game programmer, and now software test/tools developer. I've been a hobbyist programmer since the age of 13.


#1
09/01/2004 (3:20 pm)
This was just posted today and was already covered.

You can have 32 mount points without modifying the engine.

Here is a link to the forum with that info www.garagegames.com/mg/forums/result.thread.php?qt=21142
#2
09/01/2004 (4:23 pm)
You ever wish some people would actually TRY a search?


Turned up all the info you would ever need in less time than it took you to type in the request.

http://www.garagegames.com/mg/forums/result.forum.php?qtm=mount&qff=b
#3
09/01/2004 (4:51 pm)
Sorry Gonzo, you're right. I'll try not to be such a pest in the future ;p

Rich