Game Development Community

Mission area boundry edited in mission?

by Adam Fiannaca · in ThinkTanks · 08/28/2004 (12:22 pm) · 4 replies

Is there any way of making the mission area unpassable / so player cant go out of mission area without having to compile?
have tried the resource stuff, it didnt work for us and under some time constraints - also shameless newbie:)
what I was hoping to do is a quick fix thing for the tute base mission that wouldnt require finding a complier and would get it done fast...should the resource suggestion / code work in tute base mission without compiling?
any help would be greatly appreciated
sinder & kiah

#1
08/28/2004 (3:10 pm)
Wow, pathetic, i didnt know this game still existed
#2
08/28/2004 (8:03 pm)
The tute base?
#3
08/28/2004 (8:15 pm)
The origonal post has been posted in the wrong forum. It should be in one of the torque game engine forums. This forums is for thinktanks related posts. The majority of the community has abandoned this forum and moved to PlanetThinkTanks
#4
08/28/2004 (9:25 pm)
Sorry newbie..and its not so clear ..should have a newbie forum perhaps?