Game Development Community

Resolving Problems

by Ken Finney · in Torque Game Engine · 07/01/2004 (8:26 am) · 0 replies

The book code and the install kits are mentioned in the book copy, therefore they are canon. If there are errors in them, the errors will be corrected, the corrections posted in this forum, and the revisions applied to future printings as dictated by the publisher.

(Errors in the CD copyable code may or may not be fixed - if the error exists *only* with the CD copyable code, the fixes will probably only happen if the effort coincides with a correction to the book or install kits.)

I am trying to get together complete functional errata for a post in this forum (there are about half a dozen that I know of to date), but the activity moves slowly in fits and starts due to my work schedule, family time, other commitments, and the need to chase down the new problem reports (in order to make sure there isn't a show stopper amongst them).

So, if you have problems, please employ the following procedure:

a) Check the console log for errors specific to the problem you are having.
b) Triple-check your typing, comparing to the book code.
c) Check your work against the CD copyable code. DO NOT TREAT THE CD COPYABLE CODE AS "THE ANSWER". However, this step may reveal clues to where you went awry, if you did.
d) Ensure that you have started with a clean slate, and have followed the book instructions to the letter.
e) Finally if you have done all of the above, and still have no good result, post in this forum. Others here may know how to resolve the problem, and between all of us, we can figure out if a correction needs to be made to the book. If there are errors, I need to know where and what so that they can be corrected.