Game Development Community

Fun with Shaders

by Anthony Rosenbaum · in Torque Game Engine Advanced · 06/06/2004 (8:28 pm) · 9 replies

Tron doesn't have any thing on this orc

Or this orc

#1
06/06/2004 (9:07 pm)
Heheh. I like the first one. The purple one is kinda goofy, though. :)
#2
06/08/2004 (5:25 am)
Heres some more :) The tendril shader on the space orc. :D
#3
06/08/2004 (5:42 am)
I thought the screen shot was borked?

how did you do make it work?
#4
06/08/2004 (6:09 am)
Print screen
#5
06/08/2004 (9:33 am)
Neat!

(I use fraps for screenshots - free and awesome.)
#6
06/08/2004 (3:22 pm)
Lol, im a newb.
#7
06/08/2004 (5:05 pm)
Hmm fraps wont work on TSE for me.
#8
06/08/2004 (6:43 pm)
I used the print screen
www.planetquake.com/noescape/dev4/tsesword.jpg
#9
06/12/2004 (8:58 pm)
www.saint-city.com/stuff/ingameshot96.jpg
This is Eric's (Risser) "Totally Generic Robot" model from IsotopeX all shadered up. He couldnt post it here because he has yet to buy TSE, but he will soon (he is subjecting himself to rigorous psychological experiments for the cash to get it :D)

Its got a dual layered animated mouth texture, one with glow. And it is fully bump mapped.