Game Development Community

Release mode build goes into la la land

by Jeff Leigh · in Torque Game Engine · 05/20/2004 (4:03 am) · 5 replies

Got something bizarre happening here and wondering if anyone else has experienced this.

If I try to create a Release build of my project when VS.NET gets to the "linking" step it goes off in to never-never land and doesn't complete. I have to Ctrl-Break out of the build.

A Debug build creates and runs fine.

Any ideas?

#1
05/20/2004 (5:02 am)
How long have you left if for before you stopped the build? It can take a while if you have a slow PC
#2
05/20/2004 (6:49 am)
It happened the same to me a few days ago, and I'm working on a 2.8Gh P4! :m
#3
05/20/2004 (6:54 am)
I hadn't left it to completion previously because I was frustrated with it but I did finally let it run to completion and it took about 15 minutes. It's never taken more than a minute in previous builds (I have a 3ghz machine with a gig of RAM).

I haven't changed anything in code that would account for that drastic of a change in build time.

I haven't changed any build configuration settings either.

It's very strange, and only on a Release build still...
#4
05/20/2004 (7:18 am)
If you aren't linking incrementally, try it and see what happens.
#5
05/20/2004 (9:18 pm)
Don't remember ever changing it, but it wasn't set to incremental.

Must have been an increMENTAL block.

Thanks for getting me past it Joshua.