Engine not using hardware rendering?
by Matt Harpold · in General Game Discussion · 04/29/2004 (10:56 pm) · 1 replies
Is it just me, or whenever I use the engine to do anything (Doesn't matter if it's in a window, or full screen) CPU usages spikes to ~100%?
Is it rendering in software, or is the engine just really inefficient?
Even with the examples shipped with the engine the frame rate is very low, and I get the same CPU spikes..
Is it rendering in software, or is the engine just really inefficient?
Even with the examples shipped with the engine the frame rate is very low, and I get the same CPU spikes..
Torque 3D Owner Ken Paulson
Default Studio Name
The frame rate is capped so it is artificially low.
I don't have the code handy so I can't provide more specifics.