Community suggestions for Orbz 3
by wingman · in General Game Discussion · 04/29/2004 (6:11 pm) · 56 replies
We want to hear any and every idea you have on what you'd like to see in Orbz 3!
Dont hold back, let 'em roll in!
Dont hold back, let 'em roll in!
#22
07/12/2004 (4:08 am)
Fp, whine
#23
07/12/2004 (5:13 am)
Chevy if your sleepy go to bed and i hope you bump your head when you wake up and get a concussion. Yes, Justin please delete the posts by Mr. Moron over here. All your doing is polluting the forums with your nonsense spam. Ive seen your post on the Marble Blast Gold forums posting nothing but crap.
#24
07/12/2004 (5:28 am)
Another suggestion: maybe you should put like stars next to players name based on skill level.
#25
Chaos wouldn't it? Goobers, FF, teleporters all held on to for defensive purposes then BANG.
One of my favorite thoughts (ideas) is..... you get a sticky shot aim at say..?? well slackers Orbz you stick to him and get his points as well as he does, good hey? Imagine Slackers moose, i mean face. He does all the work and i get the points. Fantastic.
And
07/13/2004 (3:16 pm)
I think my final suggestion is the option to make the scores invisable until the end of a match, you know like, the hosts choice at the start of a game. Oh and don't forget my other thought of if you hold on to a power up at the end without using it then HA, lose say 500pts or something,Chaos wouldn't it? Goobers, FF, teleporters all held on to for defensive purposes then BANG.
One of my favorite thoughts (ideas) is..... you get a sticky shot aim at say..?? well slackers Orbz you stick to him and get his points as well as he does, good hey? Imagine Slackers moose, i mean face. He does all the work and i get the points. Fantastic.
And
#26
07/18/2004 (5:36 am)
Ah 1 more, could we have little flags from which country we come from on the leader boards.
#28
07/26/2004 (8:06 am)
In addition to the rank screen where it shows the other players wins, losses targets, how about if you right click on the other player names then it will show a personal record against that person like wins losses. That would be great.
#29
I'd like to be able to crash through windows of buildings to find starz and treasure.
Random time periods for the purple starz would be neat.
08/01/2004 (10:14 pm)
I know this may be too late. If so, file it for Orbz IV "the rounder they get the faster they go".I'd like to be able to crash through windows of buildings to find starz and treasure.
Random time periods for the purple starz would be neat.
#30
thinking makes me sleepy :O
08/02/2004 (4:19 am)
Can u show how many games you have lost in the ranks aswell? so you don't have to use your head to figure it out:)thinking makes me sleepy :O
#31
08/11/2004 (2:49 pm)
You should be able to create and upgrade your orb by doing solo and then use it online!
#32
08/13/2004 (2:43 pm)
A bit late now prob. but how about a pup that makes all the stars invisible for 20 secs. or so.
#33
08/14/2004 (4:51 am)
Yes Andrew, I mentioned that before. (not in this post, but before)
#34
10/22/2004 (9:47 am)
Moving stars would be funny :D
#35
10/28/2004 (12:46 am)
I like the idea of option of turning pups on or off, or option to have just pos or just neg pups.
#36
10/28/2004 (12:47 am)
Ps Donald...already has option to turn off scores on individual players screens.
#37
11/11/2004 (8:46 pm)
Remove the automatic centering of the cursor on menu screens. It short-circuits the natural tendency to move the cursor to where you will expect to use it.
#38
11/17/2004 (6:36 pm)
A defense power up could break an pup action just for user...............if you understand :-)
#39
12/15/2004 (10:19 am)
If not too late, please implement some form of tunneling to get through corp or edu firewalls. Thx.
#40
More importantly, you have to use UDP for a variety of practical reasons in online games, and unless someone administering the firewall opens up the relevant udp port into your machine, you're onto a loser.
In practice, of course, you can tunnel it using ssh yourself if you really want.
Gary (-;
PS Feature request [although this may exist and I've just not been able to find it]: a pause button in single player. Or at least pause when someone hits escape.:wq
12/15/2004 (10:33 am)
BlackRichard: tunnel it yourself!More importantly, you have to use UDP for a variety of practical reasons in online games, and unless someone administering the firewall opens up the relevant udp port into your machine, you're onto a loser.
In practice, of course, you can tunnel it using ssh yourself if you really want.
Gary (-;
PS Feature request [although this may exist and I've just not been able to find it]: a pause button in single player. Or at least pause when someone hits escape.:wq
Nightmare