Community suggestions for Orbz 3
by wingman · in General Game Discussion · 04/29/2004 (6:11 pm) · 56 replies
We want to hear any and every idea you have on what you'd like to see in Orbz 3!
Dont hold back, let 'em roll in!
Dont hold back, let 'em roll in!
#2
04/30/2004 (6:28 pm)
Well first off making solo levels for the custom maps would be nice also making mods easierr to download, allow the player to adjust the difficulty of the botz, putting the editor in Orbz3 to make levels (even though it is quite hard to understand until you get the hang of it), allow hosts to kick people out on regular servers, make a lobby on the search screen so people wont have to wait and they can talk to others about which room to go in, make new orbs. I'll think of more later
#4
05/04/2004 (3:54 pm)
Technical support for people like me who have been asking for months how to fix a small problem.
#5
05/06/2004 (6:41 pm)
I also suggest a different ranking system. I find myself playing very little and because of that have a low rank. I have played 230 matches and won 210 of them. Thats a pretty high win rate but it doesnt matter it pretty much only matters how much you play and Im ranked 47 (as of now). You should make all the maps on wingmans server count for ranking points. You probably might not want to do that because they arent made by 21-6 so they arent offical.
#6
05/07/2004 (5:23 pm)
Nathan - are you referring to the problem you are having with an unsupported editor?
#7
05/10/2004 (8:17 am)
What would people think of an icon that displayed the reccomended amount of players for a specific level? Some level's are definitly better for 2 players, while others are better for 7 or even 10. What would people think if we actually showed the suggested player amount?
#8
05/10/2004 (8:47 am)
If a player doesn't move from the starting pad the entire game, it shouldn't affect their rank negatively or others postively at all. Further to that, if a player is motionless for three games, they should be sent back to the search screen as the third game is over & before they go into the lobby.
#9
FF
05/10/2004 (9:16 am)
Ah but Keith some pads are better than others so if you got one further away from a star or p'up then you could just sit there and people like me would go on and on about it on the forums, i have said in a earlier post that a level with equal staring positions would be fairer. In reply to nightmares post i think the ranking system is pretty good and he does tend to choose the softer games. (no offense itended N.M.)FF
#10
05/10/2004 (9:27 am)
Actually Don, I'm referring to people who have to leave their system for whatever reason without quiting Orbz.... you know.... the lights are on but no one is home. If you don't jump from the starting pad at all, why should your game count towards anything?
#11
05/10/2004 (9:42 am)
Because you might have a bum position, i say tough to them for leaving, personaly i wouldn't dream of starting if someone was stationary.
#12
05/10/2004 (1:57 pm)
What do you mean choose the softer games? i choose whoever i want to play with. I dont care what rank they are, if theyre my friends i play orbz with them.
#13
05/10/2004 (1:58 pm)
I still play with Slack and every1 else
#14
05/16/2004 (4:09 am)
How is Orbz 3 coming along by the way? Hope its coming along good and i wish you the best of luck.
#15
05/30/2004 (12:23 pm)
When hitting a powerup, it would be good if the sound was unique to each one (similar to when you activate the powerup). I'm sure many have noticed that the powerup could change just as they hit it. Having audio feedback as well should remind the player what powerup they've hit. Nothing worse than thinking you have a money shot, only to super shot into outer space!
#16
Starting to join a room vs. actually in the room... I've noticed that in the current version, as soon as a player joins a room whether it loads or not, the system indicates that the player is there. Could there be an indication (maybe a change in color for the player name or a different icon) as to when the player is 100% loaded & in the room?
When in the lobby, it would be nice if the chat history is accessible until the game starts. There are times when a player is passing along info the other player(s) would like to see, only to have to re-type it again.
Here's an idea I know some players will NOT like. I would like to be able to see the other names that ranked players go by. Maybe in the online ranks listing the other names could show up. There are others out there like myself who don't think players should be signing on pretending to be someone they aren't. I am only referring to ranked names. If they sign on as an unranked name, that is different altogether & should remain anonymous. I am not trying to single out anyone with this idea.... I know of a few good online friends who use more than one name and I'm not saying they should stop doing that. As many know, I changed my name as well online, but I made sure others knew about it. Either way, I'm sure this idea will be controversial with some (& is entirely up to 21-6 whether they implement it or not). The one case where this idea would be of little use would be when several family members play the game on the same PC.
06/02/2004 (5:09 am)
Several different suggestions:Starting to join a room vs. actually in the room... I've noticed that in the current version, as soon as a player joins a room whether it loads or not, the system indicates that the player is there. Could there be an indication (maybe a change in color for the player name or a different icon) as to when the player is 100% loaded & in the room?
When in the lobby, it would be nice if the chat history is accessible until the game starts. There are times when a player is passing along info the other player(s) would like to see, only to have to re-type it again.
Here's an idea I know some players will NOT like. I would like to be able to see the other names that ranked players go by. Maybe in the online ranks listing the other names could show up. There are others out there like myself who don't think players should be signing on pretending to be someone they aren't. I am only referring to ranked names. If they sign on as an unranked name, that is different altogether & should remain anonymous. I am not trying to single out anyone with this idea.... I know of a few good online friends who use more than one name and I'm not saying they should stop doing that. As many know, I changed my name as well online, but I made sure others knew about it. Either way, I'm sure this idea will be controversial with some (& is entirely up to 21-6 whether they implement it or not). The one case where this idea would be of little use would be when several family members play the game on the same PC.
#17
06/02/2004 (5:14 pm)
Nah it wouldnt be controversial it would sure stop the aliases that crawl in and out of orbz.I use different names but i usually announce who i am before i start playing. I am also known as ?????, Shadowflame, Psycfire, and Hyper Strike. I do think that 21-6 should include it in the release of Orbz 3. I dont think it would spark up that many complaints if they did indeed decide to put it in Orbz 3. Then again, some people that are very good like to pretend to be others for fun. (I dont see how that is entertaining but i guess some people find it entertaining). Also, on the rank screen screen, show how many wins losses (you already have those), walkouts, and how long ago they started orbz.
#18
07/11/2004 (7:27 am)
Im bumping this thread because we are right in the middle of choosing the final Orbz 3 feature set - so get your ideas in while you can!
#19
07/11/2004 (1:15 pm)
I may have mentioned this before but how about a p'up that goes straight through things i.e. stars and walls but if the p'up ended as you were going through a wall then you'd get stuck. It would be good for multiple star hits hits.
#20
07/11/2004 (1:22 pm)
Sweet. It's on the "wish" list and will be evaluated.
Torque Owner Keith Frampton
I think that having the stars in totally new locations without the mapper having to place them there would probably never work as you may have stars in the strangest of locations.
Slacker