Small typo in ShapeBase.cc
by Bruce Wallace · in Torque Game Engine · 04/17/2004 (5:19 pm) · 3 replies
This function really doesn't do much, but since it's still in there..
Should be:
// return true if can cloak, otherwise the reason why object cannot cloak
ConsoleMethod( ShapeBase, canCloack, const char*, 2, 2, "")
{
return("true");
}Should be:
// return true if can cloak, otherwise the reason why object cannot cloak
ConsoleMethod( ShapeBase, canCloak, const char*, 2, 2, "")
{
return("true");
}About the author
Torque 3D Owner Frogger