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Buillding New Demo Branch VC++ 7.1 .NET 2003

by Shawn · in Torque Game Engine · 04/05/2004 (4:01 pm) · 4 replies

Well I decided to build the new demo with .NET using the vc7 project. Everything appears to compile fine but when the demo is run, the rendering is messed up i.e. no graphics just the console window works. Does anyone know if there are known issues or solutions to this? Is it an openGL .NET issue? vc6 compilation works/runs fine.

Win2K SP4
Athlon
ATI 9700 pro

Thanks

#1
04/05/2004 (4:13 pm)
Download HEAD from CVS, the new_demo_branch was old
#2
04/05/2004 (4:13 pm)
Check the console log to see what the issue is. Typically if the console window comes up and the regular screen does not appear then there is an issue with the size of the screen. Usually you have set the mission to appear in a window that is the same size or larger than the current screen size. The console log should confirm this or point to any other problem.
#3
04/05/2004 (5:51 pm)
Thanks, head seems to work fine. Why did they dump new_demo_branch?
#4
04/05/2004 (5:54 pm)
When you're working with CVS or other revision control, the usual practice is to do new development on a branch and then abandon the branch to merge the code back to the main trunk when done.