A section for resources that were added to HEAD?
by Luke Jones · in Torque Game Engine · 03/31/2004 (1:44 am) · 7 replies
Its not always easy to run through the change log and see if a particular resource was added to the code base or not...
So...
How about a section/forum of some sort just for listing the resources that have been added?
I guess it would also help with figuring out what new features and such are in the current code.
So...
How about a section/forum of some sort just for listing the resources that have been added?
I guess it would also help with figuring out what new features and such are in the current code.
About the author
Core developer using Rust lang at Sphere Identity.
#2
Id prefer to have a list somewhere of code resources that have been added to the torque code base, so you dont have to go searching through resources and changelogs to see if has been added.
03/31/2004 (2:10 am)
Forgive me, but i dont understand what you are saying...Id prefer to have a list somewhere of code resources that have been added to the torque code base, so you dont have to go searching through resources and changelogs to see if has been added.
#3
03/31/2004 (2:46 am)
Sorry for being unclear, I have edit my post above.
#4
An update to the resource itself would be nice, but is not really necessary if the HEAD list exists.
03/31/2004 (8:53 am)
I agree, Luke. It would be dandy to have a list of resources already included in HEAD. An update to the resource itself would be nice, but is not really necessary if the HEAD list exists.
#5
I reckon that, plus the list, would be very helpful.
03/31/2004 (11:17 am)
I think what James (thanx for clarifying it) was saying, was have a post in the resource stating that it was included (plus a list of improvements that were posted that are included).I reckon that, plus the list, would be very helpful.
#6
04/01/2004 (9:14 am)
That's what I was saying too :)
#7
04/02/2004 (8:14 am)
An excellent point.
Torque Owner James Yong
Edited:
It is simpler and better to make the comments (that the resources is implemented in the engine) in the respective resources, so that whatever comments and enhancement posted (by people who like to add enhancement to the resource, and then post the enhancement as comments to the respective resource) after the comment (that the resources is implemented to the engine) will show in the correct order (so that we know the enhancement is made after the resource is implemented in the engine).