UserMods in script not set up correctly.
by James Urquhart · in Torque Game Engine · 01/27/2004 (2:45 pm) · 1 replies
In the current HEAD, if i try to use the -show tool, it seems the game mod dir is incorrectly set. This results in no model files being shown in the load shape dialog.
However, if i add on a -game parameter, e.g :
torqueDemo -game starter.fps -show
The show tool works as expected.
I'm not sure if this is the correct way to fix it, but heres what i did :
In main.cs :
Delete :
Add this line before the script checks the commandline parameters :
However, if i add on a -game parameter, e.g :
torqueDemo -game starter.fps -show
The show tool works as expected.
I'm not sure if this is the correct way to fix it, but heres what i did :
In main.cs :
Delete :
if($userMods $= "") $userMods = $defaultGame;
Add this line before the script checks the commandline parameters :
$userMods = $defaultGame;
About the author
Associate Kyle Carter