Game Development Community

Dedicated server and version 3.8

by Howard Dortch · in Torque 3D Professional · 04/23/2016 (7:13 am) · 3 replies

Stock game, run dedicated server and join. Client wont connect because of this

Connection error: sfxResolve - Could not resolve local SFXDescription datablock with name 'ÃÂÂ'.

Anyone able to help here?

#1
04/23/2016 (12:15 pm)
Mr Dortch , I'm not using T3D at this time so Im not very helpful , anyway ,
but have you seen this ?

link to T3D documentation:
docs.garagegames.com/torque-3d/official/index.html?content/documentation/Scripti...

its in t3d documentation - torque script overview and full reference - Engine - Audio .

Good Luck Mr. Dortch and have a nice day .
#2
04/24/2016 (5:06 am)
Thanks for the reply but the issue goes beyond the basic documentation. 3.61 did not have the issue it's only in 3.8 and only when trying to hook to a dedicated server.
#3
04/24/2016 (9:13 am)
I have the same issue in my game, it is because you use sfxPlaylists and they have problems getting networked, or something like that.
Someone on the other forum maybe found the issue: forums.torque3d.org/viewtopic.php?f=10&t=548&
After upgrading I did not encounter the issue anymore so far.