Game Development Community

T2D on ARM/RPi???

by Gibby · in Torque 2D Professional · 12/22/2015 (8:38 am) · 2 replies

Greets All:

I've been tinkering pretty heavily as of late with Raspberry Pi. After building/modding a few systems, I've decided it's time to write games for them.

To this end, I'm curious if T2D will run on ARM processors, such as those used in the RPi.

Any thoughts???

#1
12/22/2015 (6:14 pm)
Doubtful out of the box - RPi has OpenGL/ES support, but T2D isn't tuned for that. So even if the code will compile for it (and I believe there is some inline assembly in there you might need to refactor/replace) it would have some heavy graphics issues.

That said, if you branch off a new render device and work from there it should be doable - I mean, "Raspian" is a Debian derivative like Ubuntu and it has been compiled on that.
#2
02/27/2016 (9:05 am)
Now that I think about it - you should look into Andrew Mac's T6 spin-off from T2D: https://github.com/andr3wmac/Torque6

It uses bgfx for rendering and he's keeping an Android version running as he goes (mostly) - it would probably be easier to get this working on the RPi.