Game Development Community

Packing up Weapons and other folder in Zip file format

by Nick Burr · in Torque 3D Beginner · 12/19/2015 (12:16 am) · 0 replies

Hello,

I just got to learn Torque3D and I need some help packing up my assets. I have no problems zipping up asset folders like 'rocks' and placing it in my 'game' root folder or inside the shapes folder. It loads the game and I can select it using the game/editor.

I was wondering how can I do that with weapons folder or any other directory with scripts or materials on it. Apparently when I do the same it is throwing errors and my console screen is all in red and unable to continue loading the level. Some assets like defaulttree seems to load, but it cannot read the material file or textures.

Looking for some help on this matter..